It's a shame the UK's Competitive Markets Authority let this merger go through after all. I can't wait for the future, when 90% of the most popular games are made by 3 companies
I swear, we need a version of r/savedyouaclick on Lemmy at some point.
Also, I thought this feature was already released? I've been using it for the better half of this year.
This week, TON Foundation announced that it’s forged a partnership with Tencent Cloud, which has “already successfully supported TON validators and plans to expand its services further to help meet TON’s high compute intensity and network bandwidth needs.” Validators, in web3 lingo, are participants that help authenticate transactions in a blockchain network.
It looks like the partnership with Tencent only extends to their Web3 blockchain thing, and there doesn't seem to be any partnership in the main app so it's not the end of the world - at least, for now.
Also, what even is this TON blockchain? I never knew Telegram had anything to do with crypto :/
Hasn't the founder been a vocal critic of Russia for years, including the Ukraine war? I don't really see why that would be a concern, especially since Telegram is supposedly owned by a US LLC
That only helps for shadow libraries whose operators are unknown. The Internet Archive, on the other hand, is a registered non-profit organisation, so how would they be able to hide themselves?
Isn't like 90% of the traffic on Usenet from alt.bin.*? In other words, file sharing. I've looked around some newsgroups, and most of them are just filled with spam posts
Personally, I think that the Denuvo protection on Switch games would probably be a simpler system than the full-fat PC DRM. It would probably be too intense for the Switch's meagre processing power, and customers are definitely going to be annoyed when their game takes a minute or two to load up.
Could it pave the way for that crap on other consoles as well?
At this moment, the only current-gen console to be jailbroken is the Nintendo Switch. There's no need for external DRM on the PS5 and Xbox because publishers can trust that users will only be able to play legit copies of games. Switch games, on the other hand, don't have that guarantee, because dumping games on a jailbroken switch is very easy to do. Hence why Irdeto is planning to offer DRM for the Switch only.
Interestingly, this isn't the first time that third-party DRM was used on a Nintendo console. Some DS and Wii games were protected by an anti-piracy system called MetaFortress, which aimed to protect against flashcarts and pirated copies. Here's a video from the Dolphin emulator team about its use in the all-time classic, "The Smurfs: Dance Party"
Greenblatt also noted that 99.99% of the 18,000 accounts that staff cracked met the Department's password complexity requirements — including "Password-1234."
If a password as rudimentary as "password-1234" satisfies the complexity requirements, I think that some blame should be shared by the IT team in charge of account security...
Yeah, except EMPRESS was just complaining that her own torrents got deleted, not that others were unsafe
The hidden features are flags that Microsoft enables or disables for random users as part of A/B testing. The article contains a link to the various flags that can be enabled depending on your edition and version of Windows.
Considering how fortune
mostly contains very out-of-date computer jokes, I highly doubt an actual fortune cookie manufacturer would use its output.
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