xan1242

joined 2 years ago
[–] xan1242@lemmy.ml 2 points 2 years ago (2 children)

You are correct! You have to put the dinput8 overrides for the plugin (ASI) loader so that the widescreen fix and other stuff can load. (This is the same for all Black Box NFS games basically)

Also, if you're installing from the original media, you have to update it to 1.3 and then put the no cd patch. In this case I can only recommend the MrDJ repack because it does this already.

However, I highly recommend updating the WS fix and checking out now and then for updates because we do still maintain and develop it. (Not very often but hey, life is life)

That being said, I am also working on improving another plugin of mine, called XtendedInput, which brings native XInput to the game. I've already tested it with the Steam Controller and it works nicely. It's currently a bit fiddly for MW because I hadn't implemented ingame configuration, so you do have to edit ini files for custom maps and deadzones. (Hopefully I will someday, right now I am stuck on other stuff)

[–] xan1242@lemmy.ml 3 points 2 years ago* (last edited 2 years ago)

There's this song from Lazy Town. It goes something like "yarr harr fiddle dee dee".

Either that or got a key off an admin (school, work, etc.)

There's also a chance it was bought through less legitimate means.

In any case, it is harder to obtain than even the regular Enterprise version, but not impossible.

E: oh I completely misread the question. To obtain it, I believe it can be obtained via UUPdump or something like that directly off of MS.

[–] xan1242@lemmy.ml 1 points 2 years ago

Basically yep. That's my best guess as well.

[–] xan1242@lemmy.ml 1 points 2 years ago (2 children)

Probably a misplaced apostrophe, as is common with most people online. Same with "it's" (short of "it is") and "its" (possessive).

[–] xan1242@lemmy.ml 2 points 2 years ago

It needs to be accurate and fast, indeed. The code being old isn't a problem unto itself, but rather the side effects of it.

It is fine for all intents and purposes today. But, there is some inherent difficulty associated with decisions brought years ago when some of the code was originally written, making portability quite a challenge.

I wasn't making a comment on its age, mind you. I don't necessarily think it's that big of a problem and probably can be fixed easily. If anything, it has gotten way better thanks to the departure from the plugin system and various other optimizations over the years.

[–] xan1242@lemmy.ml 15 points 2 years ago (1 children)

Well, stenzek is the developer of DuckStation and the person behind the new Qt UI and many new fixes on the backend of PCSX2.

But, I will agree that we do need a new emulator. The emulator called "Play!" is a really good candidate and looks promising. Seeing how it runs on ARM beautifully, I can't wait to see how far it goes.

PCSX2 runs fine for most people today, but the foundation is a bit too old for its own good. This is why you don't see too many ports of PCSX2 to other plaforms. They have improved massively by ditching the entire plugin system a few years ago, but that alone isn't enough to make it more portable and easy to run.

[–] xan1242@lemmy.ml 32 points 2 years ago (6 children)

While I understand that Wayland is broken for the purpose of PCSX2, I am unfortunately biased against the developers here due to the horrible experiences I had with them.

If anyone will take up the task of fixing this, be warned that they absolutely do not cooperate with you on the PRs that they receive.

[–] xan1242@lemmy.ml 10 points 2 years ago (2 children)

Now do Odo on Frodo

[–] xan1242@lemmy.ml 32 points 2 years ago

A new Tribes?

SHAZBOT!

[–] xan1242@lemmy.ml 13 points 2 years ago

Nothing can beat a VCR with an ad skip button.

And I am not afraid to use it.

[–] xan1242@lemmy.ml 11 points 2 years ago

I tried to submit a patch to disable interlacing and enable full res rendering for Gran Turismo 3.

refractionpcsx2 didn’t like it because the PAL version patch wasn’t fully finished yet. (This was because I literally restarted development in the middle of the PR I made.)

Instead of telling me to resubmit once it’s done, refractionpcsx2 tells me “we don’t want your broken patches”, accuses me of sneaking in stuff and eventually bans me because I gave up on submitting it after growing very frustrated (4 or 5 days of work on the patches).

I made a post in one of the emulation communities here on Lemmy if you want more details.

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