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submitted 2 months ago by sag@lemm.ee to c/opensource@lemmy.ml
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[-] imaqtpie@sh.itjust.works 11 points 2 months ago

Yeah the more I look into it, I see that it takes direct inspiration from Total Annihilation and SupCom. I messaged my friends who used to play Forged Alliance with me and at least a couple of them have already played this game.

I've been waiting for over a decade for a new game in this mold. It's not just an RTS, it's a very specific kind of strategic RTS that has a much greater scale than a tactical RTS like Starcraft. I like that it's more focused on macro than micro.

And the fact you can do 16 player matches is just epic. Supreme Commander was originally limited to 4v4 and then they eventually modded in the ability to play 6v6, but it would frequently cause the framerate to drop to slideshow levels. Can't wait to try this game out!

[-] BugleFingers@lemmy.world 5 points 2 months ago

Oh it's 100% inspired by TA, I played that game so much as a kid and this one is it's spiritual successor IMO

[-] corsicanguppy@lemmy.ca 3 points 2 months ago

8 FFA TA on 56k dialup. That was the edge on which we lived.

[-] SilentKnightOwl@slrpnk.net 3 points 2 months ago

It's so much fun! I've been playing it for a while now

this post was submitted on 27 Aug 2024
233 points (99.2% liked)

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