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submitted 2 months ago by Osho@lemmy.world to c/pixeldungeon@lemmy.world

While playing beta I was shocked to read the changes to ring of haste by reducing the effect from 20% to 17.5%

Now I am waiting for the drop currently to try and experience the changes but Iam really disappointed reading about the nerf

Has anyone tested the ring? Will the turns be impacted to avade the monsters significantly like requires more upgrades than before?

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[-] _Rivlin_@lemmy.world 5 points 2 months ago

It's a small nerf to prevent haste abusing like it was before. You see, with haste +4 before huntress could outrun every melee enemy in the game and kill it with the spirit bow. Haste helps with food, positioning, getting distance, exploring. Like this IS a lot for a ring. That's why it got nerfed a little bit. But it's still viable

[-] CrayonRosary@lemmy.world 4 points 2 months ago

Previously, you only needed +3 to move at double speed, and you don't need that to kite monsters. I just played mage with a +2 Ring of Haste (the new version in the beta), and I was kiting monsters all the time: just walk away and eventually you'll get an extra turn of movement. Zap the enemy, they step next to you, and you repeat. I ended the game with extra food, so all the wasted turns from kiting didn't negatively impact my game. Though, honestly, I did a lot of melee, too. I wasn't kiting all the time.

Just don't walk more than one step away from a ripper or succubus or they'll leap or teleport to you.

this post was submitted on 29 Aug 2024
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