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Circular Vertical Bus - Satisfactory
(hackertalks.com)
The unofficial Lemmy community for Satisfactory, the factory-building and exploration game.
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@MentalEdge@sopuli.xyz started a dedicated server and welcomes Fediverse users, find out more by DMing them or joining this steam chat
The Starter base itself
With 9 levels divided into north and south sides the starter based provides 18 independent work areas. By strictly only using the vertical bus for any floor inputs or outputs the starter base is easy to expand out for extra capacity and limits the amount of spaghetti due to the strict floor based API
Each floor pulls from the Vertical bus, has its own power priority switch.
As a dirty engineer, who loves floating platforms, I’ve found that walls don’t improve game performance much, its object density that really impacts FPS. I did experiment with walls, but didn’t see much of a performance change. So floating platforms for everyone!
A train station at the top of the base, provides access to remote resources. Train stations are HUGE, and the depot quickly became the largest single floor of the starter base.
The verticality keeps the entire base very compact, as seen in this map everything is built in the bottom left, with only some feeder stations / power stations elsewhere on the map.