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[-] Blackmist@feddit.uk 67 points 1 day ago

At this point you might as well stream the game video, it would be less bandwidth.

[-] Kusimulkku@lemm.ee 21 points 18 hours ago* (last edited 18 hours ago)

This guy just invented Google Stadia (and GeForce Now I think)

[-] chiliedogg@lemmy.world 6 points 14 hours ago
[-] DJDarren@thelemmy.club 3 points 9 hours ago

I remember OnLive. I was waiting for it to become usable, then...nothing.

[-] Lemminary@lemmy.world 1 points 11 hours ago
[-] Blackmist@feddit.uk 1 points 17 hours ago

Doesn't it already run on Gamepass xCloud whatever they call it?

[-] lud@lemm.ee 7 points 23 hours ago

It wouldn't be as responsive though.

[-] Maggoty@lemmy.world 18 points 19 hours ago

Just fly Boeing in game. It's a more authentic experience that way.

[-] lud@lemm.ee 2 points 9 hours ago

If the experience you're after is a near death experience, sure.

[-] mightyfoolish@lemmy.world 5 points 19 hours ago

If you have small data caps, it may even be cheaper.

[-] Lennny@lemmy.world 8 points 15 hours ago

Don't have to render doors if they've fallen off

[-] mightyfoolish@lemmy.world 3 points 15 hours ago

I was thinking more of uninstalling this 81 GB/hour game and enrolling in flight school (if you have data cap overage fees). But I like the way you think!

[-] Blackmist@feddit.uk 7 points 17 hours ago
[-] lud@lemm.ee 2 points 10 hours ago

Well if you think it works well there is nothing stopping you for streaming the game with xcloud.

Imo experience the bitrate and latency is pretty poor even with gigabit internet.

[-] Kit@lemmy.blahaj.zone 7 points 15 hours ago

Exactly - People don't seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.

this post was submitted on 15 Oct 2024
381 points (91.0% liked)

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