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If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

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[-] whatisallthis@lemm.ee 74 points 1 year ago* (last edited 1 year ago)

The job of the AAA gaming company is to make money, not good games.

For the same reason McDonalds is never going to serve filet mignon, big gaming companies are never going to release feature-compete passion projects.

[-] terminhell@lemmy.dbzer0.com 33 points 1 year ago

Not exactly, though I see your point. I think it would be more accurate if McDonald's charged for ketchup, mustard, salt, drink cups, lids, straws etc.

[-] AbsolutelyNotABot@lemm.ee 7 points 1 year ago

The big difference with physical goods is that it's much harder to steal a McDonald's burger that it is to crack a single player, offline game. Furthermore, once you ate your burger, if you want more, you have to buy another because it's a consumables.

On the other hand games are prone to piracy, expecially on pc, you pay once but can play anytime while patched and updates require prolonged work after you purchase.

It isn't strange that developers look at dlc, microtransanction or game as a service with subscription, because they allow a stable flow of income that can support development, and it's harder to avoid paying when the game is always online and stuff like that.

[-] Landrin201@lemmy.ml 10 points 1 year ago

Movies and books exist and they are one time purchases that you use once and stop interacting with. Why do games get special excuses for being extremely exploitative and shitty to their players? I don't have to pay for a book chapter by chapter or pay extra for a character to appear, but authors and filmmakers still make TONS of money.

The game industry makes lots of excuses for it's shitty behavior but none of them hold water.

[-] AbsolutelyNotABot@lemm.ee 5 points 1 year ago

but authors and filmmakers still make TONS of money.

This is an affirmation many writers would find offensive lol

The editorial sector is in deep crisis, it's really hard to live off as a writer unless you're ridiculously famous.

Same thing for the filmmaking industry, look at protest of screenwriters and actors, and to companies terrible financial sheets, and to movie theaters basically bankrupting as maybe their time is over. Also we both agree there's been a shift from movies to tv series and one of the reason is that you "buy the product piece by piece"?

Ps: funnily enough, period publication of chapters were a thing until not long ago, and still are in somewhere (for example manga in Japan)

[-] Euphoma@lemmy.ml 2 points 1 year ago* (last edited 1 year ago)

Webnovel sites in Korea and China sell books one chapter at a time, and some of their publishers are trying to break into the Western market with the same structure (ie Wattpad bought by naver, Webnovel.com owned by Qidian). They also like using virtual currency for buying chapters. Korean and Chinese web comics are also sold this way. Publishers really like the microtransaction money no matter the industry. If they could figure out how to sell microtransactions for movies I bet they would do it.

Side note: I downloaded this chinese app for downloading region locked games on mobile and they somehow figured out how to put gacha in it. Publishers seem to do anything for money no matter how little sense it makes.

[-] erwan@lemmy.ml 1 points 1 year ago

The movies industry is no better, they too try to get as much money as possible and they do for example with product placement.

If they could find a way to make you pay a few bucks more to see the protagonist on a unicorn instead of a horse you can bet they would.

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this post was submitted on 13 Aug 2023
737 points (100.0% liked)

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