29
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 04 Nov 2024
29 points (96.8% liked)
Games
16734 readers
436 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
Just remaster Origins, it was lightning in a bottle, every single one since Origins has been a disappointment. I'd likely pay to play it on the steam deck.
Honestly though origins wasn't even that great. I thoroughly enjoyed it but still felt ehh about it. Dragon Age just needs to die as a series
Too true, it was good by virtue of being the only modern game in the genre since nwn2 and basically no competition. It's good, but nothing incredible.
Between Owlcat's pathfinder modules, Pillars of Eternity and Wasteland 2/3 we have plenty of strong contenders, but it's still a genre lacking in games. I don't think a DAO remaster does anything for that though.
Remaster is just not real, they will not touch the old engine again ever.
The possibility is a remake in another engine and judging by the quality of their last games well I don't want a remake.
Mass Effect LE still uses Unreal 3 just with better textures and shaders. They could do the same thing for DAO.
DAO is not Unreal, it's Eclipse Engine, they never touched that again.
New info: The creative director of Veilguard explain why is not likely because bioware has only 20 people left who know how to work with this engine