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[-] antaymonkey@lemmy.world 369 points 1 year ago

Uhh.. today's AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin's Creed, Diablo, Warcraft, Mass Effect, Dragon Age... these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I'm not having it. Do better, AAA devs. Do a lot better.

[-] csolisr@communities.azkware.net 55 points 1 year ago

Not AAA devs, they're doing what they can. The problem is with the AAA CEOs

[-] monobot@lemmy.ml 1 points 1 year ago

When I read 'AAA devs' in this context I see it as 'AAA game development companies' not programers and artists working in them.

[-] Ilandar@aussie.zone -1 points 1 year ago

Not AAA devs, they’re doing what they can.

Blaming consumers, in this instance. You could well be right that the problem is internal but in that case that's where it needs to solved. Or if they want to get the support of consumers, be honest with their reasoning. Crying that the expectations of consumers are too high doesn't help at all. It just makes them seem out of touch with reality.

[-] CosmicCleric@lemmy.world 3 points 1 year ago

Blaming consumers

No, blaming CEOs and the c-suites

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this post was submitted on 16 Aug 2023
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