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submitted 1 year ago* (last edited 1 year ago) by Oneeightnine@feddit.uk to c/gaming@beehaw.org

I've been thinking about the PS1 game 'Driver' a lot recently. It's a game I spent a lot of time on during my youth, and whilst I'm sure it doesn't hold up some 20 years later, it was still a highlight from my 'gaming youth'.

As much as I know I enjoyed it however, I don't remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn't need to pull this manoeuvre of course, I could just, you know...drive out, but something felt so incredibly satisfying about it that I couldn't stop myself.

Which brings me to this point of this thread. What's something you do in a game for no reason other than it feels damn good?

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[-] kd637_mi@lemmy.sdf.org 32 points 1 year ago

Shooting out of a cannon with the wings hat and flying around in Mario 64 was such a pure fun experience for my kid brain. The switch in music and just soaring around a 3d level was really something special at the time.

[-] llii@feddit.de 7 points 1 year ago

Yeah, that was great! I always wished that you could fly longer.

[-] shapesandstuff@feddit.de 4 points 1 year ago

That level in the clouds when you look up in the entrance was so magical. Always a little sad when it ended.

But yeah that and the slide behind the stained glass window were so awesome

this post was submitted on 18 Aug 2023
82 points (100.0% liked)

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