this post was submitted on 06 Mar 2025
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[–] addicity@lemm.ee 71 points 2 weeks ago (11 children)

It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

Morrowind is one of the weirdest and most ambitious games of that era.

[–] SmoothOperator@lemmy.world 13 points 2 weeks ago (2 children)

Indeed, as the article writes

Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio's following games.

[–] prole@lemmy.blahaj.zone 7 points 2 weeks ago (1 children)

Skyrim wasn't "weird" by any definition I'd use. More like bland.

[–] Galle_@lemmy.world 0 points 2 weeks ago

We're talking about an article that considers Baldur's Gate 3 to be weird and ambitious. Words don't have meanings anymore.

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