this post was submitted on 25 Mar 2025
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I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm doesn't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

But Stardew Valley does so many things that it is easier to revisit.

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[–] SgtAStrawberry@lemmy.world 4 points 2 months ago (2 children)

This will be controversial but Hitman blood money.

I have put hundreds of hours into the Hitman trilogy, but no matter what I can't get past the first guard of blood money, that is if I can get past the clunkynes to even get to him in the first place.

I would like to try it as I have heard a lot of good about it, big portion of the fan base think it is the best game ever, but no matter how many time I trow that god dame coin the guard refuses to move and I can't progress and that combined with general age and clunkynes of the controls don't make it an enjoyable experience to try.

In the trilogy and Absultion if I got stuck it was at least enjoyable trying to get around it, this is just frustrating.

[–] EncryptKeeper@lemmy.world 2 points 2 months ago* (last edited 2 months ago)

I am an absolute die hard Hitman fan. I’ve played all of them. Replayed the whole series last year. Blood money was a better sandbox by far than the previous games. And it’s still a blast to go back and play just for the nostalgia and the vibes. But the people who insist today that it’s better than the World of Assassination trilogy are smoking crack. Not only that, but in some ways Blood Money was a big downgrade from the previous games. Hitman 3 in its current state today incorporates all the best things about Blood Money, the games that came before it, the game came after it, while cutting out the negatives.

The biggest problem with Blood Money for me was that it trivialized all challenge the game could have had by making disguises perfect and infallible. In the games that came before, having the right disguise only working from a distance, and get this: you actually had to act natural. You could just sprint between two armed guards, brushing both of their shoulders with a huge machine gun out as you passed by. In Blood Money disguises were simply an indicator of which rooms you were allowed to be in, and if you got a good enough disguise you could just be in all of them.

In WoA they fixed this without making you have to walk everywhere via the enforcer system, and better level design with tiered guards. Finding a disguise for the highest level guards let you go anywhere you want, but there would be more enforcers for you to have to avoid. Where’s more niche disguises that would reasonably make sense for nobody to recognize you were much better for moving around unabated.

[–] grrgyle@slrpnk.net 2 points 2 months ago

That's curious because I remember Blood Money feeling really good, especially if I compare it to my memories of the original (don't bump the banners in front of the building - the physics cause my PC to seize up!).

I'll have to check it out again so I can ruin my memories.