this post was submitted on 16 Apr 2025
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[–] Kolanaki@pawb.social 1 points 3 days ago* (last edited 3 days ago) (1 children)

it feels to me like the hate comes from outsiders who weren't long-term fans and what the series to be what it's not.

Literally a fan since Arena: The series went from swinging at something point blank and only hitting it when the dice rolls behind the scene said you did, to just always hitting. It still feels just as cheap and crappy. Especially compared to literally every other action game in existence.

At least Arena and Daggerfall had you move your mouse around to swing, similar to M&B, or Chivalry do today.

[–] JakobFel@retrolemmy.com 1 points 3 days ago (1 children)

I'm not saying we need the dice roll system. I just don't want a complicated time-based system that doesn't feel grounded.

[–] Kolanaki@pawb.social 2 points 3 days ago (1 children)

I can respect that. I'm kind of expecting some middle ground between Skyrim and actual Dark Souls just because the Elder Scrolls has always been a power fantasy, and making it too complicated or difficult actually makes you feel less powerful.

[–] JakobFel@retrolemmy.com 1 points 2 days ago

As long as it still feels like TES and as long as it's not even as hard as Elden Ring (which, as I hear, is supposedly the "easiest" FromSoft game but is still too challenging), I'm open to trying it. In general, I wish they'd just give us Skyrim's combat with some tweaks; it's the best combat in the series, in my opinion.