this post was submitted on 22 Apr 2025
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Hopefully people can stop with the "I bet Bethesda will take down skyblivion!1!!" comments now. It's very clear there's good will between modders and the devs.

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[–] Initiateofthevoid@lemmy.dbzer0.com 30 points 3 days ago* (last edited 3 days ago) (2 children)

Bethesda "supports" modders the way WOTC "supports" D&D content creators. They profit immensely off of other people's work without lifting a finger but also try to exploit those same creators for even more profit at every possible opportunity. Usually in such a way that it does permanent harm to an otherwise thriving community.

[–] ArchmageAzor@lemmy.world 2 points 3 days ago (1 children)

Starfield was the epitome of this. Rather than make a full game and let modders play around, they launched an empty, barren wasteland not-so-subtly made with extensive modding in mind. They figured that they don't have to put effort into delivering a good product since their fans will do that for them following release.

[–] TachyonTele@lemm.ee 0 points 3 days ago (1 children)

Id also add that they're creativitly bankrupt. They even said in interviews that they couldn't figure out how to make Starfield a fun game until a year or so before release.

[–] ArchmageAzor@lemmy.world 2 points 3 days ago (1 children)

They never really figured that out, actually.

[–] TachyonTele@lemm.ee 0 points 3 days ago* (last edited 3 days ago) (1 children)

Which is scary for ES VI. If they can't make todds "dream game" fun, what kind of souless weak sauce will the next game be?

[–] ArchmageAzor@lemmy.world 1 points 3 days ago

At least Elder Scrolls has a foundation. Part of the issue with Starfield was that it was a new IP, with no real predecessors. For ES6 they can look at the past titles and see what players liked.