this post was submitted on 26 Apr 2025
274 points (95.1% liked)

196

5152 readers
1017 users here now

Be sure to follow the rule before you head out.


Rule: You must post before you leave.



Other rules

Behavior rules:

Posting rules:

NSFW: NSFW content is permitted but it must be tagged and have content warnings. Anything that doesn't adhere to this will be removed. Content warnings should be added like: [penis], [explicit description of sex]. Non-sexualized breasts of any gender are not considered inappropriate and therefore do not need to be blurred/tagged.

Also, when sharing art (comics etc.) please credit the creators.

If you have any questions, feel free to contact us on our matrix channel or email.

Other 196's:

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] addie@feddit.uk 9 points 2 weeks ago (3 children)

The original did have a lot of varied and interesting quest ideas, and some of the graphics still hold up now - dawn breaking over the mountains and reflecting off a lake looks even better in higher resolutions. The problem is more that there's about a billion identikit dungeons which only contain level-appropriate loot, so you never find anything really exciting, and of course the leveling system is completely busted so every fight is a slog everywhere you go. Felt so limited compared to Morrowind, too - MW might have been a completely broken sandbox, but at least it was open enough to break.

I don't really feel that the main problem with Oblivion is how it looks.

[–] FooBarrington@lemmy.world 4 points 2 weeks ago

There's a mod that fixes leveled item rewards (by always giving you the best version): https://www.nexusmods.com/oblivionremastered/mods/99

[–] Sixtyforce@sh.itjust.works 2 points 2 weeks ago

Maybe something insane can happen one day were Bethesda works with OpenMW and does the same deal with the UE5 wrapper for a Morrowind remaster.

[–] Macaroni_ninja@lemmy.world 2 points 2 weeks ago (1 children)

While Morriwind is considered as one of the best TES titles, its absolutely not beginner friendly and will scare most casual players.

The combat system with invisible dice rolls is a joke at the beginning and its extra annoying. The dialogue system is overwhelming and complicated and there are basically no tutorials to explain the in-game systems. Some quests are not very well explained and without reading/watching a guide you will ty to solve the task via trial/error, or will search for a cave entrance about 360 steps after the fifth big tree on the west side of the riverbank. Also the UI is not very intuitive. Its truly for hardcore RPG players.

On the other hand Oblivion is a more plug and play experience. Quest markers, easy to understand systems, voice acting and nice interface. Its a watered down version, sure. The level scaling is also a weird design choice,but its just as iconic as MW.