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submitted 1 year ago by simple@lemm.ee to c/games@lemmy.world

TL;DW:

  • FSR 3 is frame generation, similar to DLSS 3. It can greatly increase FPS to 2-3x.

  • FSR 3 can run on any GPU, including consoles. They made a point about how it would be dumb to limit it to only the newest generation of cards.

  • Every DX11 & DX12 game can take advantage of this tech via HYPR-RX, which is AMD's software for boosting frames and decreasing latency.

  • Games will start using it by early fall, public launch will be by Q1 2024

It's left to be seen how good or noticeable FSR3 will be, but if it actually runs well I think we can expect tons of games (especially on console) to make use of it.

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[-] Hypx@kbin.social 15 points 1 year ago

People made the same claim about DLSS 3. But those generated frames are barely perceptible and certainly less noticeable than frame stutter. As long as FSR 3 works half-decently, it should be fine.

And the fact that it works on older GPUs include those from nVidia really shows that nVidia was just blocking the feature in order to sell more 4000 series GPUs.

[-] CheeseNoodle@lemmy.world 1 points 1 year ago

Frame generation is limited to 40 series GPUs because Nvidias solution is dependant on their latest hardware. The improvements to DLSS itself and the new raytracing stuff work on 20/30 series GPUs. That said FSR 3 is fantastic news, competition benefits us all and I'd love to see it compete with DLSS itself on Nvidia GPUs.

[-] Hypx@kbin.social 1 points 1 year ago

If FSR 3 supports frame generation on 20/30 series GPUs, you'll wonder if they'll port it to older GPUs anyways.

[-] CheeseNoodle@lemmy.world 1 points 1 year ago

If they did I'm pretty sure it would just be worse than FSR given the hardware requirements.

this post was submitted on 25 Aug 2023
130 points (98.5% liked)

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