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This is clearly shaping up to be the pinnacle of this decade's technology
(lemmy.dbzer0.com)
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Do people even make their own engines anymore? If this wasn't a pet project I would have dropped the entire thing as soon as I started dealing with 3D models, and visited Godot's homepage.
...
Perhaps I should get my hands on Godot at some point.
Godot is a lot of fun! I've never finished making a game but I've made a half dozen hacky demos that I was really proud of.
Usually AAA game studios has their own in house game engine
The in-house engines I know are being used are also really old - hell, 343i even decided to ditch the fossil that once was Halo: CE's engine because of technical debt and outsourcing blood sacrifices
Ah, yes, I miss the days of 343 having home grown blood sacrifices.