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I'm mostly thinking about 8 bit games, and NES in particular, but it was a thing that continued at least into the 16-bit consoles. There were a lot of games that come to mind that did the perspective shift, sometimes blending genres in the process. Stuff like:

  • Guardian Legend (sh'mup with 3rd person action)
  • Blaster Master (mix of side scrolling and top down)
  • Zelda 2: The Adventure of Link (top down, but sidescrolling battles and dungeons)
  • Contra and Super C (change in perspective from side scrolling to top-down / 3rd person)
  • Actraiser (sidescroller + god game)
  • Battle Golfer Yui (adventure/golf game mashup)

I'm sure there's plenty of others I'm not thinking of. It just feels creative, like even if in some cases a title might not be a "good" game, stuff like this just feels interesting, and there was a lot of experimentation with genre mashups and perspective changes like this in the 8 and 16-bit era.

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[-] suprjami@lemmy.sdf.org 4 points 1 year ago

The DOS Dune game by Cryo. Part first-person point-and-click adventure, part top-down real-time-strategy game. Still one of my favourite games of all time.

https://www.mobygames.com/game/380/dune/screenshots/dos/

[-] mgiuca@lemmy.world 4 points 1 year ago

Me too! It's a shame how unknown this game is.

this post was submitted on 08 Jul 2023
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