this post was submitted on 11 Jun 2025
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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This just means the game was too easy.
Not necessarily. Could just be bad game design. Maybe they're not communicating well that the items are plentiful or what encounters are important enough to use them. I think the Elden Souls Bourne like of games' Estus Flask is a pretty good example of how to do healing potions right. You have a very good idea of when they'll be refilled (unless you're looking for new checkpoints). You can't stock pile them and get them back easily. Very nice.
I wish games would just put items on a timer somehow.
Like say it's an RPG, and there's no timer in the overworld. When you go to enter a boss arena it says "When you enter, items A, B, and C will start turning bad and you'll have 5 minutes to use or lose them"
Then you can balance the game easier knowing that they're short of items after every boss fight, and the player gets a fair warning at every point
Oh, idk. Maybe. Maybe if the whole game was designed around being quick and reckless something like that could work well. A Metal Gear Rising type of game doing that might be dope.
I second this. In fallout was this one ridiculous difficult monster to kill. And I had to bombard it with literally everything I had - nukes, grenades, mines. Everything I had stored for a place i shouldn't have gone to in the first place:D
Other abilities are too good for many buffs to even be worth it.