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[MEGATHREAD] Starfield - Your experiences!
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and has quite a few decent mods that fix the annoying things like inventory
Boy oh boy everyone hates inventory limits and tedious management but devs still feel the need to make sure we have a reason to return towns and what not as the excuse.
Like fuck you, give me a better reason than inconveniencing the fuck out of me while I was out in your world having fun.
cough Baldur's Gate 3 cough. Why impose an inventory limit if I can just send all the loot I'm gunna sell back to camp? And why no quick "send to camp" hotkey?! Right clickin n shiiittt
Inventory limits are a direct nerf to barrelmancy
Man, preach
Mods are the very first thing that turns me off in a game. I want to play a game, not go stack mods on top of mods just to fix the shit the studio didn't feel like working on.
They are optional you know?
Sure, just like SkyUI is "optional" for Skyrim.
Sure, you can. But you will gouge your eyes out.
Personally I don't like SkyUI, I prefer the base game UI. But I have to use it because so many mods require it :(
Yeah I’ll be patiently waiting for SFSE and StarUI before getting the game lol
Both of those are out now if you haven't noticed yet.
Oh no kidding that’s awesome! I knew SFSE was in the works but hadn’t heard anything about a SkyUI equivalent
But Cities Skylines 1 is borderline unplayable outside of Steam because the non-steam players can’t use that one third-party traffic mod on the Steam Workshop that fixes the annoying only-one-lane traffic jams the devs did jack shit about until their recently-released sequel
100% true - but if people feel the need to create so many mods, then there are probably lots of things people feel aren't good enough about the game. I'll admit my gaming time is limited, so just researching and adding mods could easily take all my time. I mean, fuck, I sold my Warthog HOTAS and went back to a cheap thrusmaster not because I liked the thrustmaster better, but because I was spending more time writing and fixing scripts and updating my bindings than actually playing the game. And every time an update would come out that would break a script I would spend pretty much my entire gaming time budget for a couple weeks just getting it running again. It got to the point where I just didn't play those games because every patch would change something and something (even something small) would break or be incompatible. I'm kind of over that.
Every game gets modded, the number of mods reflects how easy it is to do, not the need for them.
DayZ has entered the chat.