this post was submitted on 04 Aug 2025
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You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish...

Which game(s) was that for you?

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[–] B0NK3RS@lemmy.world 18 points 1 week ago (2 children)

I wouldn't go as far as ruined but Halo ~~4~~/5/Infinite all suck.

[–] PalmTreeIsBestTree@lemmy.world 12 points 1 week ago (2 children)

Everything after 3 is poorly written fan fiction to me. It still is one of my favorite franchises of all time, but it’s never going to be the same again. Halo Wars 2 was all right though.

[–] Zahille7@lemmy.world 8 points 1 week ago* (last edited 1 week ago) (1 children)
[–] Omegamanthethird@lemmy.world 4 points 6 days ago

CE, Reach, and ODST are my top 3 games in the franchise. I think i have a special appreciation for the self-contained stories.

Actually, I had REALLY hoped Infinite would use ODST as a template for their open world. Because IMO, Infinite implemented it terribly in just about every way they could.

[–] ampersandrew@lemmy.world 6 points 1 week ago (1 children)

Half of Halo 4 was the best story they ever put in a Halo game. The other half was embarrassingly formulaic sci-fi.

[–] PalmTreeIsBestTree@lemmy.world 11 points 1 week ago* (last edited 1 week ago) (2 children)

It’s okay but Halo 5 makes the whole story worthless and fighting the promethean enemies in 4 is horrible. All of them are bullet sponges and there isn’t enough ammo to kill them.

[–] Omegamanthethird@lemmy.world 2 points 5 days ago

I don't think 5 ruined 4. By the end of 5 it's established that this Cortana is not the same Cortana. For all intents and purposes, the old Cortana is gone.

Infinite however, gave her a sympathetic send-off which undid that.

[–] ampersandrew@lemmy.world 9 points 1 week ago

Halo 5 makes the whole story worthless

It really did.

[–] Omegamanthethird@lemmy.world 6 points 1 week ago (1 children)

4 and 5 didn't ruin anything for me. There's stuff I genuinely like about them that got me excited for the next game. Plenty I didn't like about them too.

Then there's Infinite... it feels like the DLC or post-game content to a game we never got. And the multiplayer was unplayable last I saw. It made me no longer excited for the next game.

I still do Halo game nights a couple times a year though.

[–] brucethemoose@lemmy.world 5 points 1 week ago* (last edited 1 week ago) (3 children)

4/5 made so much accumulated story baggage though.

Infinite would have been better if 4/5 and whatever requisite novels didn’t exist.

[–] LunarLoony@lemmy.sdf.org 3 points 5 days ago

I have always maintained that Infinite would have made SO much more sense if it'd followed on directly from 3.

[–] scrubbles@poptalk.scrubbles.tech 5 points 1 week ago (1 children)

Watched a recent video on magic and writing and it applies for scifi too. Every time you add to the lore you now have to remember and support it forever. 4 just added so much that they clearly didn't think through like that. Bungie dishes out lore in small bits from 1-3, and it was so exciting when you got just the small tiny bit of backstory. 4 and 5 then just dumped in on your plate in healing portions.

[–] brucethemoose@lemmy.world 4 points 1 week ago (1 children)

Yes exactly! Same with the characters.

[–] scrubbles@poptalk.scrubbles.tech 4 points 1 week ago (1 children)

Librarian, Didact, people they didn't even take the time to introduce well and we were supposed to just jump on board with it. Buck was literally the only saving grace for Halo 5 in my opinion - and they introduced him in ODST

[–] brucethemoose@lemmy.world 4 points 6 days ago (1 children)

ODST was lovely. Halo needs “side stories” like that.

[–] scrubbles@poptalk.scrubbles.tech 3 points 6 days ago (1 children)

343 could have done something really interesting if they had started with that idea vs just trying to go right for a mainline Chief story

[–] brucethemoose@lemmy.world 3 points 6 days ago* (last edited 6 days ago)

To be fair, they probably had a mandate to go for a mainline chief story. That could’ve worked.

I guess the fundamental issue was they read the novels and such but didn’t “understand” the Halo trilogy's feel (going for operatic sci fi drama instead of the quieter feel), and quickly wrote themselves into a corner.

[–] Omegamanthethird@lemmy.world 3 points 1 week ago (1 children)

How much baggage do you have to address? Evil Cortana, Guardians, and Prometheans. The rest can be managed around.

If Infinite didn't have to wrap up the previous games, it wouldn't have that stink on it. But then it would have had even less substance. And the shitty open world wouldn't have been any better.

It would have been better if they just used Cortana and the Guardians to wrap up the Promethean saga. But then they'd still have to write a decent story, which apparently they are incapable of.

[–] brucethemoose@lemmy.world 6 points 1 week ago

It’s more that they wrote themselves into a corner with Cortana's state/loss, all the forerunner lore being out in the open now, the weird Guardians stuff…

Infinite could have been a much more subtle expansion on the forerunners, keeping them enigmatic like the trilogy, and kept Cortana. That’s much more straightforward and “Halo”

The open world stuff wasn’t awful. I loved the marine encounters. But yeah, it felt half baked.