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submitted 1 year ago* (last edited 1 year ago) by Elevator7009@kbin.cafe to c/gaming@beehaw.org

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

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[-] Dalek_Thal@aussie.zone 17 points 1 year ago

I'm gonna piss a lot of people off, and say that I really, really cannot stand Halo - the whole franchise, not just the 343 stuff.

The way I see it, my problem with the series is twofold: storytelling and gunplay. The storytelling is weak at best: whilst I'm usually a huge fan of environmental storytelling, there's just so little information in game for me to go off! It wasn't until I read the Reach novel that I figured out who the Covenant were beyond just "evil aliens". I questioned this issue on the site we don't talk about and was told to read the books, but put simply, if I have to read a book to understand your plot, then you haven't told your plot well enough. Chief is presented in the game as this incredible figure (as are the Spartans), but the games never really tell you why, and as such I never really care about Chief or his bullshit.

Regarding the gunplay, I find it (and movement) simply too floaty to be enjoyable. There isn't enough recoil from a lot of the weapons, and the SFX on most of the guns don't give a great sense of power.

I understand that it's a massive series of nostalgia for a massive number of people. I understand that it redefined FPSes, and I respect the games for this. They deserve every bit of praise people give them. They aren't bad games, but I just do not enjoy them.

[-] EnderofGames@kbin.social 10 points 1 year ago

Halo excelled at being a FPS on console before auto aim and aim assist were a thing. The terrible, tank-like movement and super floaty, slow jumps would be trash in any PC FPS around its time. But having players move at Quake speeds in Halo would be frustrating, and no one would hit things in multiplayer.

Or would, on a game without modern control assist, anyways. Games don't tend to be as fast as they used to, and Halo has really sped up as a series, but it is still on the slower side.

[-] GuyDudeman@beehaw.org 5 points 1 year ago
[-] Dalek_Thal@aussie.zone 5 points 1 year ago

Great question! Really loved the Bioshock series, along with Bethesda FPSs (although they're not great, I rather enjoy the open worlds). Cyberpunk was great fun, although disappointing in a lot of ways. The Doom series is a personal favourite, although Eternal wasn't perfect, I really loved how the stories were handled in the previous two games.

For me, I like to seek a balance between story and gameplay. My big thing though is immersion, and being able to really understand the Universe the game takes place in.

Whilst not FPSs, the closest thing to Halo that I loved (Space-Opera shooters), the Mass Effect trilogy tops the list.

[-] _Lory98_@discuss.tchncs.de 1 points 1 year ago
[-] Dalek_Thal@aussie.zone 1 points 1 year ago

I've been meaning to; I own it, along with the rest of the Metro series, but just haven't had the time

this post was submitted on 03 Sep 2023
157 points (100.0% liked)

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