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Karmic dice: yay or nay?
(lemm.ee)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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As a programmer, the idea of replicating the randomness of dice in a game is... tricky. Simply: computers don't do random, so we must do our best to imitate randomness. So then attempting to 'curve' that artificial randomness also makes me feel weird.
I turned it off myself, though, now I can tell myself that my improbable high rolls are 'earned'... and using 3 inspiration points to only keep rolling 2s and 3s are also 'earned.'
Although from a purely scientific stand point you are correct and there is no truly random number generator, I would argue that simulating a dice in a video game can be considered random for all intents and purposes.