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submitted 1 year ago by chloyster@beehaw.org to c/gaming@beehaw.org
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[-] gonzoknowsdotcom1@monero.town 28 points 1 year ago
[-] BolexForSoup@kbin.social 4 points 1 year ago

Isn't Godot primarily a 2D tool? Is it really a suitable replacement for Unity?

[-] wolo@lemmy.blahaj.zone 13 points 1 year ago

Godot's 3D is perfectly usable in my experience, it's been a while since I've used Unity though so I can't tell you how they compare.

[-] makingStuffForFun@lemmy.ml 12 points 1 year ago* (last edited 1 year ago)

That was correct about maybe 5 + years ago. However, particularly the latest 4.x builds, the 3d is top shelf. It won't beat unreal, but it's 3d capabilities are better than most people's ability to use them.

[-] atocci@kbin.social 3 points 1 year ago

How's the performance?

[-] BolexForSoup@kbin.social 2 points 1 year ago

Great to hear!

[-] insomniac_lemon@kbin.social 6 points 1 year ago

Have you seen Godot's releases after 4.0? Particularly the SDFGI feature?

this post was submitted on 12 Sep 2023
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