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submitted 1 year ago by simple@lemm.ee to c/games@sh.itjust.works

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[-] Zeth0s@lemmy.world 23 points 1 year ago* (last edited 1 year ago)

That's a recent change. According to the faq on the official forum, initially the idea was to charge every reinstallation. Then they realized it was crazy. Now it's every first installations:

If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: We are not going to charge a fee for reinstalls. The spirit of this program is and has always been to charge for the first install and we have no desire to charge for the same person doing ongoing installs. (Updated, Sep 13)

https://forum.unity.com/threads/unity-plan-pricing-and-packaging-updates.1482750/

Note the "updated" yesterday. Initially every install in "different devices" counted. Even on the same device after reinstallation of the os

I fail to see how they can guarantee it's the first install.
I game inside a VM with GPU passthrough and I'm pretty sure it would be trivial to install-bomb any game to rack up install numbers and costs.
Moreover, would anyone even trust any number of times Unity tells you your game was installed?
They could a magical 10% that would be hard to prove/disprove.
Anyone with a half-competent legal team would stay the fuck away from any of this nonsense going forward.

[-] Zeth0s@lemmy.world 10 points 1 year ago* (last edited 1 year ago)

It's a "proprietary system" (quote). It must be clearly always correct. It's not one of those open source stuff... /s

this post was submitted on 14 Sep 2023
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