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this post was submitted on 24 Sep 2023
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Gaming
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The season of CRPGs continues for me, and I've started Divinity: Original Sin 2.
I didn't go with a custom character, but chose to play as Beast instead, because dwarven supremacy of course (also it seems like I'm actually working towards that). While it doesn't really fit with his whole vibe, I went with a Summoner build. Playing around the different surfaces, so your summons get different elemental buffs, is pretty neat.
As for the story, I finished Act 1 yesterday and made it to the mainland. I like that there are a bunch of mods integrated in the game, but it sucks that those also disable achievements, so you gotta re-enable those with a different mod. I activated a few QoL ones, like faster movement speed out of combat, which is a lifesaver, or a repec mirror in Act 1, which let me try out some stuff. It's kinda weird that that second one isn't added by default, considering you get a permanent(?) repec mirror after you leave the island.
Anyway, I'm having a lot of fun and this turn-based combat is definitely more up my alley than RTwP.
Guessing you played BG3 and wanted to check out Larian's other stuff? I always had Beast as summoner whenever I used him. He's a battlemage by default so summoner isn't too far off really. Summoner is also REALLY REALLY good, even without the gift pack mod buff. Since summoner stuff only relies on your skill points and not attributes you can basically dump intelligence for constitution/strength/memory if you need it too. Faster movement is basically necessary to me too, I've sunk so many hundreds of hours in that game and missing so many trophies just because it feels so slow without it.
BG3 started my current run of CRPGs, but I was already familiar with Larian and D:OS. I played through the first one and about halfway through the second when it originally came out. I didn't remember Beast at all, so I got no idea what his default build is. However, for some reason back then I also decided to completely ignore the origin companions, because I didn't want to deal with their personal quests, and just roll with a party of four custom characters, so maybe I just never met him.
I'm not using the Summoner changes from the gift pack and haven't looked too much into builds or min-maxing, just some basics. At first I wanted to go Summoner / Necromancy, so maybe I can have more minions, but I guess you can have only one "real" minion active at a time, so I got away from that (also Necro wants Warfare I guess, so that's out anyway).
Unlike BG3 DOS2 is undeniably better playing as an origin character. They tell you their default classes when you recruit them for first time. Larian games are easy enough that you don't have to min max at all, just do what you like and you'll have a smooth time regardless of difficultly
Pillars of Eternity is the only real-time-with-pause game I've played, and honestly I don't get it. It's too chaotic for me to absorb everything that's happening. If I play another I'm just going to drop the difficulty.
Pillars 1 was more than a bit of a mess. Pillars 2 I love. It has problems on console but I love it despite them. It is a badass fucking pirate RPG sim at the least lol.
Pillars of Eternity was my first RTwP game, and they're fine, but I definitely need some AI for party members. Ain't nobody got time to micromanage six characters.
I've only played a few RTwP games, but Tyranny was probably my favorite. A smaller party, so it's more manageable, some AI, on the shorter side, and I liked the setting.
Should try pillars 2, they have user programmable AI for your companions so you don't have to micromanage
I kickstarted that game, after I had a good time playing Pillars 1, so I've had it since launch, but haven't played it yet, since I wanted to finish the first one. A few weeks ago I finally beat the base game, and after Divinity 2 I'll go back to the expansions, and I can eventually start Pillars 2 (not before I check out Pathfinder though, and maybe Rogue Trader, if it's out by that point).