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this post was submitted on 28 Sep 2023
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Games
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this is still a terrible idea. the system should never know the plaintext password.
logs capture a lot even automated emails. i don't see a single reason to send the user their plaintext password and many reasons why they shouldn't
passwords are usually hashed server-side tho and that's done for a reason.
if handling passwords correctly, server side hashing is way more secure then client-side. (with client side hashing, hash becomes the password...)