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What is the fundamental limit on game streaming?
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I think we are constantly progressing in that field. One issue for latency was that controllers used to contact your device, and then the server. Now they can connect directly to the server. Things will improve, like it or not.
For right now, I think the biggest hurdle is with ISPs.
Another hurdle I can see is companies profit sharing. Everyone wants a large cut, so I’d expect multiple streaming options… and many failures, like what we’re seeing on the movies/series streaming model… just with games it’ll be soooo much worse.