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this post was submitted on 12 Jul 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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As much as I support and endorse game preservation, this doesn't seem like a shocking number. I wonder what percentage of those games are actually worth playing?
I'm actually a bit surprised by how high it is.
@bilb
@Mugmoor
that's fair. I think they are approaching it as archivists rather than as gamers - preserving cuktur artifacts regardless if they're good or not
@jonny@social.coop @bilb@lem.monster @Mugmoor@lemmy.dbzer0.com Right, "commercially available," "freely available," and "safely, but privately archived," are different things.
I think one set of examples that really push the boundaries of "is this really worth preserving?" are all of those GBA cartridges that just had really compressed videos on them. https://en.wikipedia.org/wiki/Game_Boy_Advance_Video