79
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 29 Oct 2023
79 points (94.4% liked)
Games
16749 readers
715 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
Oh did they change how the skill tree works? Maybe I'll give it another try. The boring skill tree was a gripe of mine.
They redid the entire skill tree. Not only does it look and work differently, but many old skills were reworked, and some were removed completely and replaced with new skills. It's also a lot easier to tell what the level requirements for each skill are since they're unlocked in tiers based on your attribute levels.
CDPR released an online skill tree planner, so you can preview it for yourself:
https://www.cyberpunk.net/en/build-planner?a=33333&b=&r=&i=&t=&c=&e=
I set out to create a cyber ninja and aside from being unable to source good clothing options, it works as designed. That is to say, on very hard I die if fuck up with more than 2 bad guys around, sandie or no, so that feels right. I think optical camo was over-nerfed, but meh.
But if you combine the air dash, double jump, a katana, a throwing knife, and a few other things, it slaps. You feel very cool indeed when it all comes together.
Hacking feels more dangerous now. The way the hacks work means that when you go hot and start directly damaging your opponents you can't just wait for everyone to die, esp early on. That said Netrunners are still gods, just gods that occasionally get someone to run at them yelling before they keel over at your feet. And you can still wipe 4 dudes out almost instantly from a long distance away.
Have not tried other routes yet because I hate playing through the beginning.
I think it works pretty well now. it's good as-is, but also the mod scene has matured to the point where you can mold it to your liking as well.