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Advice for semi noob
(lemmy.world)
Dreaming of transport belts
Rules
Last updated: 2023/06/05
Useful links
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Factorio has never been on sale and will (probably) never be on sale
I'll make a list of some good ones to start with.
This let's you move thing around in the hand crafting que.
Hide the minimap if it's preventing entity data from being shown. Very useful.
These four just move various items into their own crafting category so they don't clutter up the the menu. This is very important if you have many mods that add items.
Makes it so tier 3 belts move at exactly twice the speed of tier 2 belts, and tier 1 at half the speed of tier 2. This let's you use splitters easier.
These three just make things look nicer.
Enhances the day/night cycle. Very customizable.
Auto repairs items that are in your inventory using repair packs.
Makes fuel inserters actually useful
Visual improvement. Makes the map easier to read.
These two make handling fluids much nicer and simpler.
Let's mods include ingame tutorials on how to use them. Sometimes, it's almost impossible to understand what's going on without it.
Makes it so you can navigate your base easier.
Adds important details to item descriptions that you would otherwise have to look up online to find.
Oh wow these all seem super helpful! Everytime I've tried to find mods I end up lost because there are so many different ones and some are really good and others less so. I've started really loving this game more recently, especially with the replay ability. Recently I've been working on getting better at train layouts as well as using the circuit network since I always tended to go whole hog into the logistics network as soon as I unlock it. Thank you so much!
Your welcome. I love this game too, and it's nice to be able to help out the community a bit.