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this post was submitted on 13 Jul 2023
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Level by using is great, sadly it falls apart when crafting comes into the mix.
The traditional systems work great for combat skills, but i hope they come up with either something else or greatly accelerate it for non combat skills. Needing to create 7 million iron daggers doesn't exactly invoke the vision of a master blacksmith to me.
It's not necessarily what you're doing that makes it stupid; it's that you can craft 100 daggers so much faster than you can swing a sword 100 times or cast 100 spells and gain roughly the same "XP" for it. It just needs to be balanced. Ultima Online, while not perfect, did handle this a bit better than Skyrim with caps and how much gain you got for any particular action. Although, it was also multiplayer.