1064
raytracing rule (lemmy.blahaj.zone)
you are viewing a single comment's thread
view the rest of the comments
[-] Gabu@lemmy.world 77 points 10 months ago

This, but unironically. Games don't even need such realistic graphics, anyway - I'd much rather play a stylized or even 2d game where the devs focused on mechanics and fun, rather than pretty lights.

[-] Vuraniute@thelemmy.club 28 points 10 months ago

Minecraft, ULTRAKILL, Undertale, Celeste

all of them some of the best games in my opinion, how many use ray tracing? ZERO.

[-] Cowbee@lemm.ee 18 points 10 months ago* (last edited 10 months ago)

Hollow Knight, Crosscode, Hades, Dead Cells, Signalis, Dusk, Outer Wilds, Underrail, and more are all great examples of relatively modern games that kill it in the graphical department without using anything fancy.

Edit, because this is fun: Boltgun, Sea of Stars, the Bloodborne PS1 demake, Tunic, and more.

[-] JohnDClay@sh.itjust.works 4 points 10 months ago* (last edited 10 months ago)

Minecraft shaders look great though, especially the rtx one for bedrock. If it was more open source, I'm sure ray tracing would be great to implement into shaders.

[-] Vuraniute@thelemmy.club 2 points 10 months ago

i was talking about unmodded java edition

[-] Jack3G@sh.itjust.works 3 points 10 months ago

Celeste still has really nice lighting in places, imo, but you are right, it all just comes from good colour choice and artistic skill, not some premade graphics option that they flipped on.

[-] bbpolterGAYst@lemmy.blahaj.zone 25 points 10 months ago

fuck graphics all games should be text-based from now on

[-] FlyingSquid@lemmy.world 6 points 10 months ago

Zork was the shit.

[-] lntl@lemmy.ml 6 points 10 months ago* (last edited 10 months ago)
[-] uis@lemmy.world 1 points 10 months ago
[-] Soleos@lemmy.world 1 points 10 months ago

Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII

[-] uis@lemmy.world 1 points 10 months ago

Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.

[-] Zekas@lemmy.world 24 points 10 months ago

Garbage take. Few things are truly needed outside of the game being enjoyable and "good" graphics can absolutely be something contributing to that. For some good is pixel graphics, for others it's near realism. You don't get to decide for anyone but you.

[-] Gabu@lemmy.world 5 points 10 months ago

Spoken like a true garbage eating normie

[-] Moneo@lemmy.world 3 points 10 months ago

Yup. Currently I'm on the indie hype train, but games like The Witcher and Red Dead are also very fun and benefit from good graphics.

[-] SchizoDenji@lemm.ee 14 points 10 months ago

Half of the shit that is praised today are basically subpar rendered movies with little gameplay elements.

Might aswell play a visual novel and atleast get a good story instead.

this post was submitted on 24 Nov 2023
1064 points (100.0% liked)

196

16246 readers
2367 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS