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Apple Vision Pro available in the U.S. on February 2
(www.apple.com)
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Like the Mac or the iPhone, you can’t tell until you start using it.
Never forget how much everyone balked at the phone because it didn’t have buttons or that it was too expensive. And then they used it.
The iPhone was a still more natural progression from previous mobile phones people already owned and understood though.
There's no precedent at all for using a headset for most people however, so it's much harder sell to get them to take the leap.
There are plenty of headsets out there already, and by “most people” can I assume “not gamers”? Headsets are in use for most people and architectural work or design or gaming… Just not for people in general. It’s a niche.
The only reason for that is that there designs are based upon WHO they think their public IS and what they think the public can afford to buy. Their market defines the product, not the other way around.
But like the iPhone, Vision is going to redefine what you can do with a headset, and in that it will redefine who the market CAN BE.
When the price comes down enough maybe it will be for everybody, but for now, it will still be in niche item. It’s just that you’re gonna get a look at what a real headset can do, and I look forward to having my mind blown.
@HollandJim @thehatfox perhaps I’m old, but when people say headset I automatically think over ear headphones. Are you talking VR or AR?
@DAlpha - I’m not sure it matters these days. Apple Vision is both.
Edit: Am way old too, and yet I want to try it out badly.
I still want my buttons back. and 3.5mm. just because they force something and take away all other options, doesn't make their decisions smart. Just forced.
I agree with you on 3.5m jacks, but buttons are gone because they’re objectively worse. They’re more likely to fail, slower to use with thumbs, and take up fixed space that could be used for content when the keyboard isn’t in use, which is most of the time. Plus a software keyboard can support many more features, including different layouts for different languages on a single device, swiping and other gestures, multiple layers with visual feedback, emoji selection, different screen orientations, etc. Physical keyboards are gone because they’re objectively worse.
Let's talk cars...touchscreen, or buttons.
I'm sure you'll counter your own arguments
Cars are transportation devices that need to prioritize safety, and aren’t used for communications or visual media. Physical buttons make sense there because it’s a completely different kind of device used for different purposes that require different tradeoffs.
Incidentally, the only qwerty keyboard in my car is also touchscreen, but I never use it because I don’t need to.