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[-] HollandJim@lemmy.world 20 points 10 months ago

Like the Mac or the iPhone, you can’t tell until you start using it.

Never forget how much everyone balked at the phone because it didn’t have buttons or that it was too expensive. And then they used it.

[-] thehatfox@lemmy.world 5 points 10 months ago

The iPhone was a still more natural progression from previous mobile phones people already owned and understood though.

There's no precedent at all for using a headset for most people however, so it's much harder sell to get them to take the leap.

[-] HollandJim@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

There are plenty of headsets out there already, and by “most people” can I assume “not gamers”? Headsets are in use for most people and architectural work or design or gaming… Just not for people in general. It’s a niche.

The only reason for that is that there designs are based upon WHO they think their public IS and what they think the public can afford to buy. Their market defines the product, not the other way around.

But like the iPhone, Vision is going to redefine what you can do with a headset, and in that it will redefine who the market CAN BE.

When the price comes down enough maybe it will be for everybody, but for now, it will still be in niche item. It’s just that you’re gonna get a look at what a real headset can do, and I look forward to having my mind blown.

[-] DAlpha@mastodon.social 1 points 10 months ago

@HollandJim @thehatfox perhaps I’m old, but when people say headset I automatically think over ear headphones. Are you talking VR or AR?

[-] HollandJim@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

@DAlpha - I’m not sure it matters these days. Apple Vision is both.

Edit: Am way old too, and yet I want to try it out badly.

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this post was submitted on 08 Jan 2024
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