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submitted 10 months ago by simple@lemm.ee to c/games@lemmy.world

Today on "the gamedev community literally can't catch a break"...

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[-] Fandangalo@lemmy.world 6 points 10 months ago

It’s not as much. GaaS is the predominant model, and you make more on the LiveOps side than the launch recoup period.

Source: Developer of 10 years, x-Director at 200 person company.

this post was submitted on 13 Jan 2024
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