241
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 26 Jan 2024
241 points (89.8% liked)
Games
32663 readers
945 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
Zelda BotW and TotK. I just kind of get board cus the game is so wide but so shallow. I wish I could like it cus there is a ton to like.
Any souls like. They just seem very lazy and the combat is just silly to me.
Just about any competitive game honestly. Part of it is I suck at them but mainly the trash talking toxic communities. Plus honestly I'm not very competitive.
Pokemon. I can't wrap my head around the complexity and "meta" and the story doesn't real matter anymore. I did like my first Pokemon game but that's it.
Most Mario except Mario RPG. I played the heck out of SMB 1-3 but when that was all that was available. When games expanded so did my tastes I guess.
I'd like to hear a bit more about your thoughts on souls-likes. What makes them lazy and silly?
Not the OP, but IMO it's that difficulty is an actual feature. And that feels stupid. Difficulty should be a parameter, not a goal.
I'm a story guy myself, so if the game doesn't have a really good story, it's not for me. And souls-likes usually sacrifice everything to difficulty. And even if the story was good, dying 20 times with every new boss would break me out of it all the time.
I think with Souls games in particular, difficulty can be part of the atmosphere. Whether or not that is your sort of thing is another story. My husband completely bounced off of Dark Souls even after playing Elden Ring. To him, Elden Ring was the first Souls game that was more interested in being a fun game rather than a difficult experience.
Difficulty is not the goal of any of the Souls games (not talking about soulslikes). The challenge is a means to get you to think methodically and strategically, and is a vessel to bring you catharsis and release when you overcome it.
That's what I said to him. I personally think overcoming the challenge is very enjoyable. I love Dark Souls.