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Is raytracing quality same in Nvidia and AMD?
(programming.dev)
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That just means your Nvidia card can make use of a Freesync monitor, there's no „real“ Gsync happening there.
Actual Gsync comes with a dedicated hardware module in the monitor, and it used to be only compatible with Nvidia cards, but that's also not the case anymore.
So how does it work? Is it a fake software level that mimics G-Sync behavior? Something like V-Sync?
It's pretty much just leveraging the open VESA Adaptive Sync standard, which AMD Freesync is practically speaking a rebrand of. It's indeed purely software to make it vendor-agnostic.
Well, unless the vendor locks it down/blocks it on purpose, which is what Nvidia has done up until... whenever Gsync Compatible became a thing.
(Misleading name imo, because as said before, there's no actual Gsync running)