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submitted 7 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] cyd@lemmy.world 24 points 7 months ago

DOS2 fights felt much more like a slog than BG3. Especially in higher difficulties, every battlefield ended up a nightmarish soup of elemental surfaces, which got old after awhile. I also found whittling down enemy toughness bars un-fun.

Personally, I liked both the BG3 and DOS1 systems better than DOS2.

[-] FenrirIII@lemmy.world 2 points 7 months ago

Fucking polymorph grenades in later acts pissed me off.

[-] Maalus@lemmy.world 2 points 7 months ago

Well yeah, but the surfaces were DOS2 "thing". They are present in BG3 too, just not as important to the overall gameplay. It doesn't reflect badly on any future Divinity games, since they have proven they can use surfaces and have it not be overwhelming.

this post was submitted on 22 Mar 2024
258 points (99.2% liked)

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