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submitted 4 months ago by HotWheelsVroom@lemmy.ml to c/memes@lemmy.ml
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[-] turbowafflz@lemmy.world 22 points 4 months ago

The really awful part is that there's not really any regulation that can stop this. If you ban taking away games people bought then they'll just switch to a subscription which is even worse

[-] whotookkarl@lemmy.world 20 points 4 months ago

If you had reasonable copyright terms like 5 years and a requirement to release code/digital artifacts for library archival once it becomes public commons?

[-] bolexforsoup@lemmy.blahaj.zone 19 points 4 months ago* (last edited 4 months ago)

Except that’s not a problem in many countries so I don’t know why it has to be this way. US media ownership laws are among the worst in the world in that they are basically non-existent. It’s always been like this because we lack imagination and the companies are greedy as hell.

Like people act like this is a new problem with digital media, but it is actually the case with physical media too - there are all sorts of restrictions about what you can and can’t do with it. We basically don’t own anything media-wise, we never have. The difference is now they can enforce it more strategically and effectively with digital downloads.

this post was submitted on 18 Jun 2024
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