I'm tempted to buy it just because.
Even if you don't like the game which will be hard for most. Supporting a developer like this is never a loss.
Yeah, imo they fumbled at the start very bad but all these continuous updates really made it one of the rare open universe space games.
Releasing in that state shouldn't count as a fumble. I'm certainly glad the game has turned around and wish no ill on Sean or the team...
But the game absolutely deserved all the bad press it got and Sean did lie to the public multiple times.
For introspections sake, I'd have probably folded like a paper crane and made the exact same mistake, give the pressure he was under but he's only avoided the permanent moniker of "This Gen's Molyneux" because the team bunkered down and delivered on his promises.
It's like $25 right now. I just bought it at work. I'll put it on the Steam Deck when I get home.
I played it for the very first time a few months ago and honestly became obsessed with it for a few weeks. If the game looks like something you would be into then it's absolutely worth $25.
Don't buy it just because.
but buy it, as a little treat
I have 600 hours in it so far and I only stopped playing because I built my freighter large enough that pieces started disappearing off it randomly
Buy it because it's a fun game. It really is. I've got 300 hours in and will probably start a new play-through with this update.
I was a skeptic too, and say what you will, but Hello Games has pushed a huge amount of content out for the game without ever having yet charged for an update or DLC. No other company I know would have done that.
Larian probably.
I just wish they'd finally give VR roomscale support. As it is it's extremely clunky and mods can only do so much to fix it.
I tried to play it on VR about 3 years ago and got stuck in the tutorial looking for an engine part on another part of the starting planet, I think the map was glitched. Did they fix that?
I only ever played it in VR and didn't have this issue, so maybe?
I did fall through the floor on my freighter and lose all my shit once, that wasn't nice.
I've heard that it went from being embarrassingly bad to actually really good. Is there a good video that can elaborate on that for me?
I’m partial to this one
The apparent plagiarizing that Internet Historian does is upsetting
❓❓❓
Care to elaborate?
Ah yeah, hbomberguy had a.. few minutes on this youtuber in his Plagiarism video which laid it out pretty well
They've added so much since launch. Entirely new systems from base and ship building to full questlines. The new update improved the world generation and hoo boy is it pretty. I will say the amount of pollen on some the planets is melting my GPU.
Like actual net code, which the devs falsely claimed was in at launch?
The game has had real multiplayer for a long time, bud
It wasn't in when they said "oh it's just so big you won't find anyone"
There needs to be a full story for people who forgot / weren't interested in the game. The devs said there is multiplayer and you can meet but you won't since the game is so large. A day after release or so, two players "met". The planet had a different time - day for one, night for other. They couldn't see each other. There was no interaction possible, there just wasn't any netcode at that point. Of course the devs then ran with the story screaming "omg people already met up! Amazing!".
That sounds like bad news for the steam deck.
Runs fine on Steamdeck. It does chug battery life from a fire hose.
Every time I've opened No Man's Sky, I always get excited to explore in the game. Sadly, always after playing a couple hours, I get bored because the gameplay loop isn't as fun as the wonder you get when you first open the game.
Everyone says that it's got quests now, it's got bases now, planets are more diverse but the depth of these are extremely shallow. So, for me, the game still has not been redeemed from when I bought the game on release.
I'm having a blast just traveling around looking at stuff in VR in this game. After about 25 hours I still have no idea what the actual gameplay is supposed to be.
It's focused on exploration with combat, base building, and trading being important secondary factors. It's not everyone's cup of tea for sure, but it is the best game available at what it does. The immense expanse of the universe(s) is front and center in the experience.
Checking it out in VR is on my gaming bucket list, as it's already amazing on just a regular screen.
I'd personally put quotes in combat. Haven't checked this latest update yet, but combat has always been a complete letdown, especially on foot. Your character starts putting down your weapon if you spend 1 second without firing. Once the animation starts, it will add considerable lag between your click/button press and it actually firing, which can make you miss shots very often during fights. Beating those orange drones never feel like any sort of challenge, just an annoying chore, especially when the repair ones start healing your target from very far away
Space combat is fine, but nothing to write home about. It's all about dogfights among small craft, which is much better than doing anything on foot. Freighters and corvettes exist solely as stationary space rocks with maybe some cargo you can blow up to steal.
I wouldn't say trading is even a secondary factor, much less important in any manner. It's just a crutch for players that don't accidentally stumble on an easy way to get boatloads of credits. Getting nanites can be a much bigger chore (I've set up a macro to turn in food in the Anomaly for nanites, since I was playing on permadeath, so mold->nanites wasn't feasible), quicksilver is even worse. A good chunk of my playtime was setting up active indium mining farms and uploading them in the hopes someone else could use the money, back before the price was nerfed down hard.
it is the best game available at what it does
Only at the "infinite* planets, infinite* universe" thing and seamless space to planet transition. It's not the best at ground combat, space combat, base building, ship building/customization, trading, crafting, storytelling, being a space pirate, space exploration, ground exploration... Of course, no other game offers all of these things in a single package, at least not that I'm aware of, but I can name some games that do some of those things better than NMS
Is it just me, or do games always go on massive sales immediately after I purchase it?
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