I don't know how to say this but corporations suck. They turn human spirit into profits and excrement. Anything led by a corporation will inevitably suck if it doesn't right off the bat.
The stock market has to be one of the biggest mistakes we've made as human beings.
What even is the point? The stock market is just a ticking time bomb and when it fucks up, somehow people lose their job and their house and anything else thats sustained by income. This makes sense how??? How is the stock market not considered a crime against humanity? It doesn't benefit anyone except maybe rich people but rich people are already rich so who tf cares.
Because it makes the fat cats even richer, they couldn't give less of a fuck about the rest of us.
It's time the fat cats had a heart attack.
You know that their time's coming to an end
Until you dismantle inheritance, the old fat cats will find a way to pass their wealth to younger fat cats.
Don't worry, the environment has a plan
Are there any tech co-ops or 100% employee owned companies? Could be a system forward.
I'm sure there are. But, at least in the states, many tech people are also right-leaning libertarians. Co-ops are unpopular with them because they want to be the kings in the castle, not equal with their peers.
Co-ops are quite rare in Europe as well. I can't name a single tech co-op.
In fact I'd say it worse over here. In my experience stock options are a very rare kind of remuneration, whereas as far as I understand it's common in US Big Tech companies like Google or Apple (though of course non-voting shares are a far cry from actual co-ownership of the company).
On the other hand corporate profits are taxed pretty high in many countries (for the smaller tech companies that aren't based in Ireland). It's 30 % here in Belgium IIRC. So at least some of the profits make it back to the people, in a more general sense.
Makes sense I guess. Thanks for elaborating.
Alanah is a great creator. She worked for IGN as a reporter for years, then at Funhaus as a host/editor, and finally broke into games writing, which was her goal for a long time. She also hosts an excellent cross discipline gaming podcast with gaming actors/musicians/devs talking about all things gaming.
Shes seen the industry from every angle. Its telling that her conclusion as a whole is "this is fucked."
I don't think you need that much insight to see that the whole institution is fucked.
- Rampant "frat bro" culture
- Frequent cases of sexual harrassment, and assault
- Cases of suicide
- Cases of burnout
- Layoffs like clockwork
- Often deliver rubbish products
- Frequently employs consumer-hostile and manipulative tactics
What is even the point, really? Maybe I'm an outlier but I don't feel like the AAA gaming industry provides enough good to warrant all the crap they put their workers through, and the way the ~~sentient wallets~~ customers are treated.
The point is to make as much money as possible while paying the workers as little as is possible. Same as it ever was.
They could always pay us more, but we’re just supposed to be happy they aren’t sending the Pinkertons to shoot our women and children anymore, I guess?
By asking "what's the point" I meant less "what's their goals" and more "what benefit do they serve?"
I'd love for some big swoop to just upend the entire industry. Create better conditions for the workers. Stop the companies from stealing from artists. Have actual consequences for nepotism, corruption, and abuse of power. Like crunch and all that BS is just expected as though it is because of the job, but it's not, it's because of the system.
I guess the “benefit” they serve is to increase the payout % for the people at the top of the ladder and their goal is to do that until the breaking point that some higher up takes the blame and they fall with a golden parachute before landing at another company exactly the same as the last one.
Rinse and repeat until you’re Summering on a yacht? Seems pretty straightforward to me.
Yeah, all that you described? That's what a union does. points at WGA They did it against some of the biggest multimedia companies. The only people who are going to fix the gaming industry are the workers and that takes a union.
Yeah I live in a country where pretty much everyone is unionised. What I described is standard here. It could be over there too.
She's been great for a long time. One of the few people with public comments on the industry that has a really great intuitive grasp on the business side of it.
Profit margin driven companies backed by a capitalist society where infinite growth is deemed viable sucks*
Also layoffs temporarily raise the stock price, it's probably more costly in the long run… but who cares as long as the numbers go up for a bit and everyone gets bonuses.
who cares as long as the numbers go up for a bit
Especially when you're mostly stock compensated. Just make the numbers go up long enough to see your share prices soar, browse around for a different job in the meantime. Sell your stocks at a high, exit the company as it implodes behind you. Rinse and repeat.
Then later they do big hiring sprees as part of investing in making bigger games, and stocks rise.
Form a Professional Game Developers Union.
cough capita cough lism cough
How could we have expected this was going to happen if we made it a law companies are obligated to do everything in their power to increase profits!
Indie game development works well. It's really just that large companies suck in video games as well as all other areas, so not really news.
will anybody think of the C-suite?!?!?! How will they be able to face their other rich friends if they don't wage-steal to ensure they hit record profits quarter after quarter?????
Epic is such a perfect encapsulation of this because FORTNITE IS A LICENSE TO PRINT MONEY. Why are they laying off developers, do they need those funds to hire forklift operators for their pallets of cash? Jfc
These companies have always used the call center style of employment.
They're 'seasonal' positions.
Yeah having worked in a call center for 3 years I always find it amusing when people think these issues are related to a certain industry when in reality it's just the core essence of capitalism calling for infinite growth in a finite market
On a different note I just watched a very similar video that was recommended to me by a pretty much unknown creator about the importance of indie developers and pretty much everything Alanah says here shows how important they really are. To imagine where we would be without tiny indies breaking the mold... it sends a shudder down my spine. 'Indies > AAA' has been my way to go for many years, now that I think about it.
It absolutely sucks, but many of the standard calls of "it's always been shit" and "boycott" aren't really doing anything outside of virtue signalling or trying to hold a moral view to a company that couldn't give a fuck about the 0.001% of people that action these views.
Regarding software engineering, I've often said that "if the games industry doesn't unionise, there's no hope for the rest of the tech industry", and I still stand by that. While there are obvious complications in forming unions in a global market, I truly believe that the US is often the barrier towards workers rights. If American workers can unionise, you can bet that those in Europe would do so too.
Too many devs think they're above unionizing. It's going to be very difficult to pull off. They won't be interested until it's too late.
Bottom line is that tech is chock full of greedy fucking people who only care about what they're getting paid this year.
I don't think the gaming industry could lead on this issue though. It's tech companies like FAANG that really lead the market and that's where people refuse to organize.
I couldn't agree more. I'm a software engineer at a FAANG company, and the split is very apparent. There are either people that would love to see a union (but know their employer would happily fire 100k+ people for even trying it), alongside people that believe unions are the devil. There was a shift in the last 12 months due to the mass layoffs and the nature of how someone with a decade or more of loyal work can be locked out and fired immediately without so much as a "goodbye", but there is still a huge number of people that view tech as a "survival of the fittest" thing. I work with some people that even love the idea of URA and the "weakest" people in the team losing their jobs.
Game dev is an interesting thing, though. For decades now, even smaller companies (at the time) like Rare were built from the mentality that you cannot just work 50 hours a week to make a good game, or that once a release is complete, you move on to your next gig. That culture has existed throughout corporate, not just in tech, which is why I'm surprised that there hasn't been a true effort towards unionising industry-wide. Hell, I would've thought that the Activision issues from a while ago would have spurred something too.
Video game workers are starting to unionise in France, finally.
The liberal culture of the people working there didn't help.
I'm British, so I don't have a great understanding of French law, but do they have unions in the same way, or are they similar to works councils in Germany? I know French law is protective of workers, so wonder if it's as divisive as it would be in the West.
Union is actually mandatory in France if the company is more than 50 people iirc. But depending on the place, and especially in computer related work, very, very few people participate in the union.
Unions often suffer very bad reputation, and people are very often afraid either that they will act against their company interest or antagonise their bosses. I think about 15% of workers are unionised in France.
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