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submitted 11 months ago by alyaza@beehaw.org to c/gaming@beehaw.org
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[-] luciole@beehaw.org 51 points 11 months ago

Wrong question, in my humble opinion. A bubble is speculative at its core. It’s about traders, the stock market, investors, speculators and shit placing much more value on a thing than what it’s worth. The distance with reality grows massive, until everybody wakes up and "pop!" all that sweet sweet wealth (or savings, for the peasants) vanished into thin air. Think housing market or beanie babies.

The question here is if indie game dev can remain sustainable. It’s like restaurants: the more there are, the harder it gets. The risk is not nearly as sudden and explosive as a bubble though. If there are too many, some shops close, others shrink.

Furthermore, the tools and knowledge required for gamedev keep getting more readily available. It’s an art too, so there will always be someone somewhere with the overwhelming drive to do it, profitability be damned.

[-] iusearchbtw@lemmy.sdf.org 38 points 11 months ago

The article actually addresses this, but I feel "indie games bubble" is simply too broad a term. Is there a medium-high budget indie game bubble? Maybe. But can indie games in general even have a bubble? Fuckloads of indie games are passion projects, or made from crowdfunding money, or otherwise not based around the idea that they have to be the "product" of a sustainable business, making the whole idea of a "bubble" pointless. If the bubble pops, will itch indies stop making games? Will passionate solo devs languishing at double digit Steam review numbers stop releasing games? I don't think they will.

[-] Laser@feddit.de 27 points 11 months ago

The indie game market will crash and countless of investors will sit on their virtual mountain of now worthless indie games

[-] cdipierr@beehaw.org 32 points 11 months ago

I better sell my 1,000 copies of Celeste I've been sitting on then. I was waiting for retirement, but might as well take the tax hit.

[-] parpol@programming.dev 31 points 11 months ago

No. There will always be a demand for new videogames and indie studios make the best ones.

If anything the AAA bubble is bursting right now.

[-] rgb3x3@beehaw.org 13 points 11 months ago

The AAA bubble burst a while ago. Complete AAA games rarely release anymore because studios keep trying to push the boundary on scope and size instead of focusing on quality.

The limited size of indie games means they'll always have the capability to ship complete. They don't always because the teams are much smaller and less experienced, but I've always found more enjoyment out of a passionate indie game than a corporatized AAA.

[-] khalic@beehaw.org 19 points 11 months ago

Someone didn‘t understand the meaning of speculative bubble

[-] storksforlegs@beehaw.org 14 points 11 months ago

The marketplace has grown a lot, so it might be harder to stand out. But indie studios tend to operate in a far more sustainable way.

As long as there is a demand for games that are complete, affordable and GOOD... the indie game market will stay healthy.

[-] Telorand@reddthat.com 5 points 11 months ago

Furthermore, there's no shortage of people who sometimes decide to support indie devs over giant AAA studios. Maybe I'm a bit snobbish, but I wrinkle my nose a bit whenever the next "super mega ultra open world souls-like Metroidvania rogue-lite dungeon crawler battle royale" from Faceless MicroTx Corp comes out, even if it winds up being decent.

As long as people can discover these indie games, people will buy them.

[-] angstylittlecatboy@reddthat.com 11 points 11 months ago* (last edited 11 months ago)

I could see there being fatigue with particular genres of indie games (Metroidvanias, Rougelites, First-Person Horror without combat, speedrunner-oriented 2D platformers) but not with the very concept.

[-] Umbrias@beehaw.org 2 points 11 months ago

I sure hope there isn't fatigue with metroidvanias, we only just started getting more than a few...

[-] Rentlar@beehaw.org 10 points 11 months ago

you could call it an indie game fad, echoing others, I dunno about "bubble".

[-] sculd@beehaw.org 5 points 11 months ago

So the article is arguing what is indie and what is not...

This has nothing to do with "bubble" in the economic sense. I was worried when I read the title but looks like things are alright.

[-] trailing9@lemmy.ml 2 points 11 months ago

Will there ever be not a bubble? What else but games is there to create when everything is automated?

[-] RickRussell_CA@beehaw.org 4 points 11 months ago

ChatGPT, program a Metroidvania 2d retro 16 bit graphics video game featuring a naked Emilia Clarke.

[-] trailing9@lemmy.ml 4 points 11 months ago

Impeccable taste, the new requirement for programmers.

[-] NightLily@lemmy.basedcount.com 2 points 11 months ago

Seems like from reading this the answer is if there is it's popped mostly and if there isn't then things will continue on as is maybe getting slightly worse.

[-] Quentinp@lemmy.ca 1 points 11 months ago

There are probably multiple indie game bubbles, like roguelike card game bubbles or Metroidvania 2d retro 16 bit graphics game bubbles.

this post was submitted on 02 Oct 2023
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