Such a chill dev, 10/10. Got back to growing my orchard recently and it's slow but going and I'm enjoying the content that's been implemented since I last played over a year ago.
This is the kind of developer that at some point in the future may just release the code and say "enjoy; I'll be working on project xyz but I'll keep an eye on this"
Mods have been a thing for decades. If you get mad because an update broke a mod, you shouldn't be using mods.
It’s ok, things happen. I appreciate him trying to make it right.
Steam should really just let you set games not to update without having to futz around with Offline Mode. Refusing updates for specific games is currently possible-but-very-annoying: you need to set "Only update this game when I launch it" and then ALWAYS switch Steam into Offline Mode before launching; if you ever accidentally launch it while online, it will update and Steam won't let you roll back.
I just tested copy/past the folder, to another location,
Then add it as a non steam game and launched it,
Thats work,
I guess, that can be a workaround,
Only update this game when I launch it
Yeah there should be more steamwide options for this
properly allowing selection of game versions is a work in progress tho :) https://www.gamingonlinux.com/2024/11/steam-gets-new-tools-for-game-devs-to-offer-players-version-switching-in-game/
I haven't played in some weeks so I'm not aware of what is broken. The post and comments in other communities lead me to believe that the issue is with SMAPI itself, no each individual mod. So in some days when SMAPI is fixed it should be enough to update that, right? And leave my installed mods as they are?
Stardew Valley
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