this post was submitted on 16 Apr 2025
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[–] brot@feddit.org 2 points 1 week ago* (last edited 1 week ago)

Back in the day I played a browser game called "Inselkampf". That was way before anybody did the whole monetization and one of the earlier browser games. Totally free, no micropayments. It was awesome: You had a level playground. People formed alliances on their own without the game having such a feature. We hang out in IRC channels. We plotted wars, starting in the middle of the night in order to surprise the other alliances. We had diplomats talking to other alliances. People started alt accounts and snuck into the enemy alliances in order to spy on them. Some rose to top ranks, leading to epic betrayals and epic wars.

Everything from that is gone. The game is long offline. The players dispersed, the IRC channels abandoned, everything never to be repeated

[–] Salatbart@feddit.org 2 points 1 week ago

"The Last Night" looked very interesting, but i dont even know if its been cancelled, just havent heard anything from it in years

[–] micek@feddit.nu 2 points 1 week ago

Bound to Light https://store.steampowered.com/app/711760/Bound_To_Light/ I really liked the idea, but as the studio hade to shut down a few Yeats ago I guess it wont happen

[–] colanut@lemmy.cafe 2 points 1 week ago

Hyper Scape, probably my favorite battle royale. When you died, you could still run around as a ghost and be revived at a dead enemy. It was much more engaging than just sitting there spectating your teammates. Also the loot was a lot more simplified, so you didn’t have to spend time managing inventory or worrying about getting the right ammo type

[–] Klanky@sopuli.xyz 2 points 1 week ago

Reset, a puzzle sci-fi game some little Finnish studio was working on.

[–] smeg@feddit.uk 2 points 1 week ago

TimeSplitters 4. If they'd have stopped baiting us with teaser art and promises of someone new buying the bones of Free Radical every few years then it wouldn't hurt so much.

[–] Dindonmasker@sh.itjust.works 2 points 1 week ago

I really miss Megalith. It was a VR MOBA. The small team had to drop the project to work on contracts that made money.

[–] Dil@is.hardlywork.ing 1 points 1 week ago

I vaguely remember a game where the focus was creating stuff socially on the ps3, had a very unique artstyle dont think it ever made the full release

[–] Flames5123@sh.itjust.works 1 points 1 week ago

Steambot Chronicles 2 and Maximo 3. I can’t believe they never finished the Maximo story. It’s such a good hack and slash collectathon of the PS2 era.

[–] lohky@lemmy.world 1 points 1 week ago

True Fantasy Live Online. It sounded amazing.

[–] capuccino@lemmy.world 1 points 1 week ago

F.E.A.R. Online

[–] Xerkeinen@lemmy.world 1 points 1 week ago

Infinite Crisis. This was a MOBA based on DC comics. It’s the game that got me into the genre and had some very cool alternate takes on some of the DC characters. Sadly it had a lot of balance problems and other issues causing it to close down after only 6 months.

[–] pathos@lemmy.ml 1 points 1 week ago (1 children)

GunZ

StarCraft Broodwar (need to make a Blizzard account now apparently)

[–] JadenSmith@sh.itjust.works 1 points 1 week ago (1 children)

My word, I remember playing this when I was a teenager (and I'm in my mid-30s now).

I remember doing all those trick movements, the slash and dash, wall climbs, weapon switching for quick dash etc.
Then several months into playing, I found out people were using macros for those instead of... Pressing all the keys manually...
My hands hurt so much until that discovery.

[–] pathos@lemmy.ml 1 points 1 week ago* (last edited 1 week ago) (1 children)

Very small minority use macros. You can watch videos of people playing and watch their keystrokes on both physical keyboard and virtual. I recommend kujo on YouTube.

But yeah, very nice memories indeed. Apparently, it's making a comeback on Steam.

[–] JadenSmith@sh.itjust.works 1 points 1 week ago

That's a blast from the past. Thanks for the shout!

[–] BowlingForBowls@lemmy.today 1 points 1 week ago

I was ecstatic when Phantom Dust was getting a sequel and then I was mildly happy that it was at least coming to PC. I want more.

[–] TwinTitans@lemmy.world 1 points 1 week ago

Donkey Kong Racing. Oh what could have been.

[–] daggermoon@lemmy.world 1 points 1 week ago

This is before my time but I remember reading about a canceled movie tie-in game for Star Trek: First Contact.

Rainbow Six Patriots.

Instead we got another MMO game…yay…….

[–] MisterDeutsch@lemmy.world 1 points 1 week ago

There was this awesome cooperative programming game called Leap Day from SpryFox. You would login and set up your automated citizens, collecting items, combining items, items with people in neighboring sections to defeat a boss in the middle, but the boss could only be completed by using items from your neighbors. Over time you would gain money for items you brought back to your base and every minute the day on it would resent and everyone go out and collect the same items again. You would have to build and rebuild your area to make enough factories to develop what you needed. I don’t think I’m it justice. I miss it all the time.

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