this post was submitted on 04 May 2025
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Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

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[–] krinks73@lemm.ee 1 points 34 minutes ago* (last edited 33 minutes ago)

I really liked What Remains of Edith Finch.

It was more of an experience and really struck some emotional chords, leaving me write emotional at the end.

Really beautiful and melancholy experience.

[–] REDACTED@infosec.pub 4 points 7 hours ago* (last edited 7 hours ago)

Used to play battlefield 2, BC2 and 3 alot. Then I stopped playing online games and recently started playing "Ravenfield". It's succesfully filling the void, there are even battlefield maps and some vehicle/heli/jet/tank mods and ignoring the fact that it looks like battlefield heroes (very indie-style graphics), the physics/handling feels pretty close, especially when flying heli and shooting rockets

[–] flyhunter@lemmy.world 3 points 7 hours ago

Check out Tunic. I would recommend going blind.

[–] macmarkus@lemm.ee 5 points 9 hours ago

Dyson sphere program is still one of my enduring favorites.

[–] MyNameIsAtticus@lemmy.world 3 points 8 hours ago

I have a personal soft spot for Doki Doki Literature Club because it got me into programming when i was young, but that's far more sentimental and to be honest i wouldn't play it again as an adult really. If i had to pick something functionally though I'd say Project Zomboid. there's a fuck ton of fun to be made in that, especially with Multiplayer. Even in singleplayer i like to turn on a NPC mod and assemble my own makeshift Walking Dead cast

[–] gmanlikescheese@lemmy.world 6 points 10 hours ago

Slay The Spire Fury Ori And The Blind Forest

[–] Guidy@lemmy.world 6 points 12 hours ago (1 children)
[–] holowolf@feddit.cl 2 points 9 hours ago

Saw someone else out urquan masters, so I'll put Caves of Qud and Rain World. they both of some of the best pixel art ever, and caves of qud has some the most dynamic story telling in anything I've played

[–] HeyThisIsntTheYMCA@lemmy.world 4 points 11 hours ago (1 children)

i'm not sure The Ur-Quan Masters counts as indie

[–] holowolf@feddit.cl 1 points 9 hours ago

yes! Such a good game! Amazing art / story

[–] Robust_Mirror@aussie.zone 1 points 8 hours ago

The vast majority of my favourite games have been listed, many multiple times, so I'm gonna go with some I didn't see, though I didn't look exhaustively, here we go:

Horace

Quite a hidden gem in my opinion, almost no one I mention it to has heard of it. 2D platformer with an amazing story and some interesting gimmicks. One of the most surprising and unforgettable indie games I've played.

The Messenger

Ninja action-platformer that is way more than it first appears if you stick with it. Hilarious writing, great controls, and amazing music. Genuinely one of my favourite games.

Yoku's Island Express

Almost entirely unique in it's idea. It's a pinball-metroidvania where you're a postman dung beetle, and it really works. Gorgeous world, super chill vibes, clever puzzles... What metroid prime pinball should have been.

[–] Sunsofold 8 points 14 hours ago* (last edited 14 hours ago)

I play, almost exclusively, non-AAA games. Some gems, known and hidden:

  • Autonauts and Autonauts Vs Piratebots - Cute automation games
  • Spelunky - Elegantly simple and well executed platformer
  • BPM: Bullets Per Minute - Rhythm FPS. Others have tried. None I have found have been as good.
  • Immortal Redneck - FPS roguelite
  • Ziggurat - FPS Roguelite
  • Receiver II - Unique FPS roguelike. Every part of everything that moves is simulated. The hammer on your gun hits a firing pin which hits the primer on the cartridge. You can get stovepipes, misfires, double feeds, etc. You don't reload by hitting 'reload' but go through the full manual of arms in a shooter where the tolerances for failure are fairly slim.
  • Valley - running game. The feeling of letting a hill propel your running to otherwise impossible speeds, bottled. Nice little story too.
  • Dredge - Lovecraftian fishing game.
  • Tunnet - lovecraftian network technician simulator. Build a network to allow communication between computers in an underground society with unspeakable horrors occasionally destroying your mind/body.
  • Opus Magnum - Programming puzzles
  • Vagante - roguelike with tight tolerances
  • Ruiner - Cyberpunk slash n dash with a soundtrack half by Sidewalks and Skeletons. Very fun.
  • Tails Noir - Detective story. Normally find the anthro thing a bit tiresome but this was pretty good. Well written.
  • Elderborn - First person brawler
  • Webbed - be a peacock spider. Rescue your lady spider. Help insects. Fight a bird. Dance.
  • A Story About My Uncle - Movement game. Jump, dash, grapnel. Simple and elegant.
  • Tormentor X Punisher - Top down twin stick shooter. Everything dies in one hit. All the enemies, and you.
  • Tin Can - Survival game in which you try to keep up an escape pod long enough to be rescued, which is hard when it seems to have been made by the lowest bidder's lowest bidding subcontractor and maintained with all the loving care of a convenience store bathroom.
[–] Edge004@lemm.ee 9 points 15 hours ago* (last edited 15 hours ago) (1 children)

A Hat in Time

UFO 50

Outer Wilds

Hylics

Hylics 2

Pizza Tower

Celeste

It's hard to pick one lol

[–] bmancer@lemm.ee 4 points 12 hours ago (1 children)

UFO 50 is fantastic.

Got a favourite yet? A friend and I have been paying a lot of lord's of disconia and party house most recently.

For anyone not familiar, UFO 50 is an anthology of 50 games in the style of nes/SNES era. It's made by Derek Yu, who made Spelunky before it.

[–] Edge004@lemm.ee 1 points 12 hours ago

For me, it's between Mooncat, Party House, and Porgy

[–] Mateoto@lemmy.world 2 points 11 hours ago
[–] noxypaws@pawb.social 13 points 19 hours ago

Monster Sanctuary. A superbly polished, extremely fun, and decently challenging metroidvania and monster collecting/battling game. If you played the first few Pokemon generations on gameboy and don't find the newer games capture that same magic, check out Monster Sanctuary!

Pacific Drive. A station wagon building amd exploration game set in a STALKER-esque Pacific Northwest in the Olympic mountain range. Extremely original and unique game, and with an excellent soundtrack.

Hardspace Shipbreaker: spaceship salvage, with increasing hazards and challenges and complexity of ship systems to expertly disassemble. With a pretty cool workers' solidarity and union struggle type of plot.

Rimworld. Hundreds of hours lost.

Stardew Valley. A literally perfect game.

Terraria. Also a literally perfect game.

Caves of Qud. Like if Dwarf Fortress adventure mode was actually polished, and also if distant future scifi with mutants and cybernetics and sentient plants and sapient gun turrets.

Dwarf Fortress. It's Dwarf Fortress.

WolfQuest. Wolf simulator set in Yellowstone, with a focus on real world accuracy. So cool to raise a pack and manage territory and hunt and explore and howl a lot

Bomb Rush Cyberfunk. A brilliantly executed spiritual successor to Jet Set Radio Future.

Descenders. Crazy fun downhill bicycling game.

[–] CaptPretentious@lemmy.world 3 points 14 hours ago

Dota.

Ok, I know what you're saying, "But Valve makes Dota2" which, yes, this is true. But the OG game came about from gamers just loving games and making a custom game. I think it's peak "indie" in it's origin. Which went off to spawn several clones (League of Legends, Heroes Of Newerth, Heroes Of The Storm, Smite, Pokemon Unite, Paladins, etc.). Dota2 by far has the most hours played of any game.

[–] BigBananaDealer@lemm.ee 3 points 15 hours ago

hypnospace outlaw

[–] jjjalljs@ttrpg.network 9 points 20 hours ago

From the top of my head

  • crawl stone soup. Classic traditional rogue like. Less fiddly than net hack, but very good.
  • untitled story (an older game by the main person behind Celeste. Looks like Ms paint but is utterly charming)
  • everything supergiant did. Hades, bastion, pyre
  • binding of Isaac is a classic.
[–] Azrael@lemmy.ca 2 points 15 hours ago

I loved a tiny one called The Last Day of June.

It was on PlayStation Plus and it really had a great story.

[–] gurnu@lemmy.world 6 points 20 hours ago* (last edited 20 hours ago)

Exanima Unique physics-based isometric dungeon crawler also featuring an arena career mode.
Moddable.
Really slow development cycle, though.

Severed Steel Futuristic 3D shooter with maybe the best movement system I've tried, with wall running, full 360 air movement, sliding and more.
Weapons have only one magazine, so you're constantly sourcing them from your enemies while blasting holes into the fully destructible levels.
Very replayable.

[–] helpmyusernamewontfi@lemmy.today 6 points 20 hours ago

Dave the diver! /s

But seriously I'm a real sucker for platformers, and so A Hat In Time is my most favorited one. It brought back this sort of charm I haven't felt since the n64 days and I love it!

Stray and Kena: Bridge of Spirits are pretty awesome too, would be my second and third favorites

[–] tobis@lemm.ee 4 points 18 hours ago (2 children)

I really love Supraland, but it’s hard to convince people to try it for some reason.

[–] emeralddawn45@discuss.tchncs.de 2 points 13 hours ago

Just played through both of these, they were so good.

[–] blomvik@sopuli.xyz 2 points 17 hours ago

Isn't there still a demo? I bought it the minute I reached the end of the demo.

[–] courval@lemmy.world 2 points 16 hours ago

Can't believe none of these haven't been mentioned yet: Starsector Kenshi Graveyard keeper Battle brothers Ghost of a tale

[–] nailbar@sopuli.xyz 7 points 22 hours ago

Top of my list right now is Vintage Story! It's like a serious version of Minecraft, with more focus on realism.

[–] RightHandOfIkaros@lemmy.world 2 points 17 hours ago* (last edited 13 hours ago)
  • Vintage Story
  • Project Zomboid
  • Stonks 9800
  • Zero Hour
  • The COMA
  • Phantom Brigade
  • SCP 5K (still in Early Access, long way to go, rip lol)
[–] theblips@lemm.ee 4 points 20 hours ago

Gotta go with Dwarf Fortress. Been playing on and off for the past 10 years at least, it's just endless !!FUN!!

[–] urandom@lemmy.world 9 points 1 day ago

Kerbal space program (the first one) And The Long Dark

Can’t really decide which I like more, and they are vastly different

[–] whotookkarl@lemmy.world 6 points 23 hours ago (1 children)

Monster sanctuary (turn based monster collector) and Roboquest (arena shooter) were a couple from recent years that stood out to me

For older games nethack and dwarf fortress are great if you can look past the graphics

[–] noxypaws@pawb.social 3 points 19 hours ago

Monster Sanctuary was so good. I tried it when I had Game Pass, and I loved it so much I bought it outright for Xbox, and then again on Steam. Also got the hardcover monster journal.

Aethermancer, made by the same folks, is looking really good from their demo. Clearly lots of inspiration from Monster Sanctuary but very much its own sort of game

[–] Brotha_Jaufrey@lemmy.world 14 points 1 day ago* (last edited 1 day ago) (2 children)

Lethal Company. It was developed by one person, yet it outsold Call of Duty. It trended from 2023 to 2024, but I still play it at least weekly. A couple Lethal Company clones have since come out and some say one (R.E.P.O) is better, and graphically I would say yes, but nothing quite matches Lethal Company’s charm.

It’s a scrap-collecting + space horror survival + comedy game. The comedy feels very unintended and that’s why it’s so fucking funny. You encounter very horrifying creatures, then see your friends die the funniest death. Then you hope to collect enough scrap to survive another day.

[–] drosophila@lemmy.blahaj.zone 1 points 15 hours ago* (last edited 15 hours ago)

The monsters in REPO are worse somehow.

Not sure if its because its relatively easier to stun/kill/hide from them or of its because their mechanics are lacking in some way compared to lethal company's, but I feel as if they don't have the same sauce.

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