this post was submitted on 15 Jun 2025
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I'm talking about games that you still like but you had no idea were criticized so much.

The perfect example for me is Sonic Unleashed.

I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.

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[–] FenrirIII@lemmy.world 3 points 21 minutes ago

I enjoyed Outer Worlds. Tons of criticism online, but I liked it.

[–] Sebastrion@leminal.space 1 points 11 minutes ago

Final Fantasy XV. (I just played the Royal Edition with all DLCs, I don't know how the Base Game was without the extra stuff) Man I love that game, I love the Characters, the Lore, the cinematics, the movie, the anime, the world, the gameplay. The Gameplay is soooo fucking fun, switching between Characters, switching between weapons with Noctis. The Animations are beautiful. I'm probably one of the only people on earth that is happy that we left the open World after a while and the game is more on rails. Because the Moment the Story is getting interesting, the pacing is way better.

[–] Macaroni_ninja@lemmy.world 3 points 1 hour ago (1 children)

Two Worlds 1-2 There are tons of youtubers making joke videos about these games, but against all the jank I alway found them both enjoyable and even I dare say good games. The magic system in particular was amazing.

[–] FenrirIII@lemmy.world 2 points 22 minutes ago

Finally, someone else who remembers these games! They weren't as polished or impressive as others, but they were fun and had lots of challenges.

[–] Madzielle@lemmy.dbzer0.com 6 points 3 hours ago (1 children)

Assassin's Creed Odyssey apparently, according to reddit a few years ago, was looked at as being shitty I guess? Not the best one?

It's the only one I played, and I played it 3 times with ~240 hours. Kassandra is my favorite character ever, in any video game. I loved the world, its beauty, the ships and sea, and shooting arrows through rocks as a demo god.

I've still not touched any other assassins game.

[–] Precreation@lemmy.world 4 points 3 hours ago (1 children)

Odyssey was really good in a vacuum. Ive heard it described best as that it was a good action RPG set in Greece, but not a good Assassins Creed game. The main issue being that stealth was usually a huge focus in previous titles, but this one seemed to favor general combat and didnt even have the signature wrist blade until the DLC. Also a bunch of the story seemed to return pieces of previous lore, some setup in just the previous game that came out a year prior. Overall though I did enjoy the game!

[–] Madzielle@lemmy.dbzer0.com 3 points 2 hours ago* (last edited 2 hours ago)

Yeah I think you're right with it being good in a vacuum. That makes complete sense because it was different than the other games.

I have panic disorder, so most games with combat overwhelm me as I'm just constantly afraid. I never got that with this game. Just give me a bow so i can stand hella far away and clear the area before entering it. Thats how I did stealth. I'd take an hour slowly picking off everyone from the fort. Plus, it was really beautiful and emersive. Exploring the map was super fun.

[–] BuboScandiacus@mander.xyz 3 points 2 hours ago* (last edited 2 hours ago)

Sonic Chronicles: The Dark Brotherhood and cyberpunk 2077 (PC) not too long after release

[–] figjam@midwest.social 12 points 4 hours ago (3 children)

Final Fantasy 8. I loved it but apparently I was in the minority.

[–] ampersarnie@lemmy.world 4 points 2 hours ago

FF8 has been going through a bit of a resurgence lately where it does seem to be getting a fair amount of praise. It used to get slated though.

[–] Strobelt@lemmy.world 4 points 3 hours ago (1 children)

8 is a very solid game. The issue is that it was always compared to 7 and 9

[–] caseofthematts@lemmy.world 3 points 2 hours ago

Which is funny since I've played all three of those for the first time recently, and FF7 doesn't hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.

[–] Twinklebreeze@lemmy.world 2 points 3 hours ago

I still love it.

[–] drmoose@lemmy.world 2 points 3 hours ago

Most games that dont scale into 100+ hours. I never reach that point anyway.

[–] Xenny@lemmy.world 4 points 4 hours ago* (last edited 4 hours ago)

Kings quest 8. Universally panned as a "bad Kings quest game" and I agree, It's a terrible entry to the kings quest series. But when you look at this quirky adventure game from a modern perspective you can see it was really ahead of it's time. It has an unmatched vibe and atmosphere.

[–] Honytawk@feddit.nl 0 points 2 hours ago (1 children)

I don't let other people influence my tastes.

I make my own opinions

[–] NONE_dc@lemmy.world 2 points 2 hours ago

I don't mean that other people have changed your opinion, but quite the opposite: a game that you think is good and you didn't know that other people hated it.

[–] Cratermaker@discuss.tchncs.de 11 points 8 hours ago (1 children)

I rented Superman 64 as a kid, never knowing it was a universally hated game. We had fun with the weird multiplayer mode where you fly around in weird pod things. I remember flying through the rings too. The whole game makes zero sense in hindsight.

[–] ICastFist@programming.dev 4 points 3 hours ago

The game became that shitshow because Warner Bros execs got pissed that a "no-name" yuropeean company got the rights to make a licensed Superman game (because they were the only company that bothered to bid), so they did a lot of time-wasting requests to the developers.

https://www.retrojunk.com/a/C1CKNP9rjC/the-story-behind-superman-64

[–] REDACTED@infosec.pub 4 points 6 hours ago* (last edited 6 hours ago) (1 children)

Might and Magic 6-8. Thought it's the best game ever during my childhood. Turns out it was pretty bad. Still like it (nostalgy)

[–] vonxylofon@lemmy.world 1 points 40 minutes ago

7 and 8 maybe, but I lived under the impression that 6 was critically acclaimed and also very popular.

[–] burgerpocalyse@lemmy.world 4 points 7 hours ago (1 children)

what console version of Sonic unleashed did you play? i have heard that the wii version is probably the best because, despite the motion control gooberness, it cuts out maybe tons of annoying open world busywork and overly long levels due to the Wii not having enough storage space or whatever

[–] NONE_dc@lemmy.world 3 points 6 hours ago

The PS2 version, which i think is kinda the same as the Wii version. It was my first PS2 game ever too.

[–] Odo@lemmy.world 20 points 11 hours ago (1 children)

E.T.

Yes really. I played it all the time as a kid and didn't think it was any more difficult or abstract than the rest of the 2600's catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.

[–] vrighter@discuss.tchncs.de 11 points 10 hours ago (1 children)

it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.

Also written in 6 weeks by one guy. Freaking impressive

[–] tiramichu@sh.itjust.works 5 points 7 hours ago (1 children)

What was the bug and workaround? :)

[–] vrighter@discuss.tchncs.de 12 points 6 hours ago (1 children)

when climbing out of the pit, it was very easy to immediately fall back down (due to the pixel-perfect collision detection).

And here is an excerpt from the manual: "Even experienced extraterrestrials sometimes have difficulty levitating out of wells. Start to levitate E.T. by first pressing the controller button and then pushing your Joystick forward. E.T.'s neck will stretch as he rises to the top of the well (see E.T. levitating in Figure 1). Just when he reaches the top of the well and the scene changes to the planet surface (see Figure 2), STOP! Do not try to keep moving up. Instead, move your Joystick right, left, or to the bottom. Do not try to move up, or E.T. might fall back into the well."

[–] tiramichu@sh.itjust.works 4 points 6 hours ago* (last edited 6 hours ago) (1 children)

Wow yeah. That must have been a really infuriating gameplay issue, no wonder players were upset with it.

A shame the game was so rushed or I'm sure the dev would have fixed that in code.

[–] vrighter@discuss.tchncs.de 5 points 5 hours ago* (last edited 5 hours ago) (1 children)

he was forced to release it quickly to coincide with the film's release. For comparison, it used to take a team of devs a couple of months to make a game. He had 6 weeks.

Also, if you read the manual, this essentially never happened to you. It was easy to avoid.

You also needed to read the manual. The game did stuff that other games at the time didn't, for example, a contextual button. You couldn't know what would happen unless you read the manual to learn what the icons meant. A lot of people never did and so decided that the game was bad.

[–] andros_rex@lemmy.world 1 points 3 hours ago (1 children)

Yeah, I played it as a teenager on emulation and was pretty mystified at why it was considered so much worse than the other things available on the system. Why would people love Adventure but hate this?

[–] vrighter@discuss.tchncs.de 1 points 3 hours ago

i bought an original cartridge and played it on the vcs i iherited from dad

[–] swelter_spark@reddthat.com 5 points 8 hours ago (1 children)

I really enjoyed Mass Effect: Andromeda.

[–] zerofk@lemmy.zip 3 points 5 hours ago

I will continue to defend Andromeda. Yes it has its flaws, but no more than the original trilogy. It could’ve been the start of a cool new trilogy.

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