Dark messiah of might and magic
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Dark messiah of might and magic
https://store.steampowered.com/app/2100/Dark_Messiah_of_Might__Magic/
Board games or video games?
Why not both?
Slay the Spire - the video game based on board game mechanics
Slay the Spire the Board Game - based on the video game based on board game mechanics but in board game form!
Freedom Fighters. Some mechanics were clunky but most were great and I really can't think of any other games with such a good mix of strategy and quick-thinking/reaction gameplay. I've played it through at least 3 times!
Freedom Fighters
https://store.steampowered.com/app/1347780/Freedom_Fighters/
- Brave Fencer Musashi
- Limbo
- ReCore
- The Way
- Inside
- Unravel
- Cat Quest
- Death Squared
Limbo
https://store.steampowered.com/app/48000/LIMBO/
ReCore
https://store.steampowered.com/app/537450/ReCore_Definitive_Edition/
The Way
https://store.steampowered.com/app/311010/The_Way/
Inside
https://store.steampowered.com/app/304430/INSIDE/
Unravel
Looks like it's currently 75% off on Steam.
https://store.steampowered.com/app/1225560/Unravel/
Cat Quest
Someone else mentioned this one; I linked to it there.
Death Squared
Earthworm Jim
Atomic Robokid (Genesis)
Tempest (Atari 2600 version)
Ghosts and Goblins (NES)
The game where it's a rich guy that sends a trained assassin out onto a island with nothing and hunts him for 24 hours, and if the assassin kills the rich guy he gets his freedom and like $20K.
Rock n Roll Racing (SNES)
Beyond All Reason/Planetary Annihilation
Ghosts and Goblins
Listen kids, this is how you spot them, this and their rubber skin. Dogs bark at them too.
The original mass effect trilogy. I know they're very mainstream but no one talks about them anymore and I must have like 5k hours between the 3 games.
Perfect winter break games for just diving in and doing 20 hour long play sessions
Same reason people don't talk about Game of Thrones anymore. The last entry, Andromeda, was so disappointing it retroactively made people like the previous ones less :\
Kinetica - a racing game where the 'vehicles' are people in mechanical suits that make them look like sexy mecha, racing to old techno
Bloody Roar - a series of fighting games where you fight as people who can suddenly shift into other forms, some recognizable animals and some abstract, and with the ability in some arenas to kick people through walls or over ledges into new arenas
Forsaken - 3D hover vehicle battles
Tiny Tank - a game where you play as a sweary AI tank
Megaman Legends 1 and 2 - Megaman as a 3d adventure game with a storyline and characters
Gitaroo Man - a rhythm game I enjoyed, later imitated by some others
Shadow of the Colossus - more known but not cared for these days. A game in which there are only boss battles. A subtly told story. Part of the ICO universe.
Titan Souls - One boy, one bow, one arrow that can be magically recalled to the bow, and giant stone destroyers that he must conquer with nothing more. Kind of a 2D Shadow of the Colossus
BPM: Bullets Per Minute - everyone has the idea for a rhythm FPS. This is the only one that does a good job of it.
Receiver - a game in which you don't just hit R to reload, but have to go through the full manual of arms, dropping the clip, holstering the weapon, loading each round into the clip, drawing the weapon, seating the clip, racking the round, checking the chamber to make sure it fed correctly, aiming, firing, clearing the jam, all while worrying about killer robots.
Valley - a movement game that has such an amazing feeling of freedom in its movement
Tunnet - lovecraftian network technician game
Syndicate Wars.
The first Syndicate game is also awesome!
I definitely enjoyed the original Syndicate. While I like the aesthetic and the music, it isn't an incredibly deep game, but I did like the thing. I could go for playing the thing in HD, 24-bit color, maybe upscaled graphics, and at a high framerate.
IIRC, Syndicate Wars didn't review as well. I can't recall whether I ever got around to trying it.
For anyone who hasn't tried Syndicate, the game is a cyberpunk, squad-based isometric-view pixel-art game where one has to perform various missions to gain control of territory; might be assassinating someone, capturing someone, clearing enemies from an area, etc. Doesn't have destructable terrain, though vehicles are destructable. Late game missions tend to have so many very-durable bionically-enhanced enemy agents charging at one's squad that one has to keep the squad pretty much bunched up and using either rocket launchers or miniguns just spewing out a ton of firepower in their direction.
In its time, Syndicate was pretty well-known, though I dunno how many people born later would be familiar with it today.
Sauerbraten FOSS FPS, available in your repo. Single player racemaps are fun. Get to the podium in the quickest time.
Try these servers:
-Racing#1 2021 [rev]-
or
Racing Reloaded
--//--
0AD FLOSS RTS, also available in your repo.
Excellent theming and challenges.
“Whiplash!” Was an old racing sim that had crazy tracks. It had collision damage and in single player mode you could give your teammate commands.
It supported 8 players on a lan in multiplayer. All of this while running from DOS. Looking back it seemed a little ahead of its time. I’ve never encountered anyone in person that knew of this game.
Wiz n'Liz
it's a first person shooter dungeon crawler, the levels and enemies are procedurally generated, sometimes you can get a room with enemies that are one hit kills, then walk into a connecting room with 3 different over powers enemy types coming at you from all directions.
its face paced and fun as fuck to run around killing shit with magic wands and magical guns.
no playthrough is the same.
Epistory and Nanotales
Both fantastic games with beautiful graphics and good for typing practice.
During lockdown I played ECHO, which had been in my backlog for a few years after a stray recommendation I saw on MetaFilter. It was a surprisingly tight integration of beautiful and intriguing environmental/UI/sound design, gorgeous music, compelling yet minimalist storytelling (and voice acting), and a really strong gameplay loop of stealth, puzzle-solving, and the occasional panicky run-and-gun. Imagine my surprise when I read up on it after and learned it only sold a few thousand copies!
I strongly recommend playing it blind, but this trailer gives a good overview of the style and mechanics.
Some more recent ones:
- Hammerfight (2009)
- Brigador (2016)
- CrossCode (2018)
I love crosscode so much. My #1 game
Hammerfight
Oh, yeah, I liked that one. Pretty unusual game. Kind of a faux Middle East setting, mouse-controlled aircraft using in significant part melee weapons. Not incredibly deep, but the core gameplay loop did a good job of sucking me in.
https://store.steampowered.com/app/41100/Hammerfight/
Brigador
https://store.steampowered.com/app/274500/Brigador_UpArmored_Edition/
CrossCode
Druidstone! It's a really great indie tactical RPG. Very fun and I never hear anyone talk about it.
Hi-Fi Rush deserves way more recognition! Both story and gameplay are perfect. DMC meets DDR!
Just a great time all around once you get into the flow of things.
Mars: War Logs, and Technomancer
The Longest Journey. It’s one of the best adventure games ever made, and has one of the best stories in interactive storytelling.
Sacrifice. An old Interplay title where you are a sorcerer in service to a god. You summon armies of creatures and cast world-altering spells using the souls of creatures you’ve sacrificed to your god.
Arcanum: Of Steamworks and Magick Obscura. Even just the soundtrack is worth the price of admission.