this post was submitted on 02 Sep 2025
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As a side note, there's work on WiVRn using this which is one of the main VR streaming options on Linux: https://github.com/WiVRn/WiVRn/tree/proto/pyrowave

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[–] tuckerm@feddit.online 15 points 16 hours ago (1 children)

This is way beyond me, but congratulations!

[–] vividspecter@aussie.zone 7 points 11 hours ago* (last edited 11 hours ago)

Not my code to be clear. Maister also recently got FSR4 working on Linux, among many other contributions.

[–] SatansMaggotyCumFart@piefed.world 23 points 17 hours ago (1 children)

Does it use middle out compression?

[–] Blackmist@feddit.uk 8 points 13 hours ago (1 children)

It has to, for optimal tip-to-tip efficiency.

[–] tensor_nightly69@lemmy.world 6 points 13 hours ago (1 children)

What if two guys already busted?

[–] bigmclargehuge@lemmy.world 6 points 10 hours ago

It uses JIT methods to swap dudes in as needed. Now we just have to find the mean jerk time

[–] warmaster@lemmy.world 5 points 14 hours ago (1 children)

Is this coming to a usable client? Like say an Android TV app or a Linux flatpak?

Is that wyvern app usable for 2d or is it only for XR?

[–] vividspecter@aussie.zone 6 points 12 hours ago* (last edited 12 hours ago)

WiVRn is for VR, and I doubt it has any support for non-VR applications. It's FOSS of course so maybe it could be adapter for that use case, but it's probably better to integrate it into the likes of Sunshine/Moonlight.

The algorithm and code were only released a couple of months ago so it's very early days.