FNAF. Just a cheap jump scare game popularised by shitty youtubers. I literally don't understand how it got so big other than children being easily amused.
Fight me.
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FNAF. Just a cheap jump scare game popularised by shitty youtubers. I literally don't understand how it got so big other than children being easily amused.
Fight me.
Call of Duty. I had fun for the first few and Modern Warfare, but then it just kept going.
Same! I could just never get into it even though I enjoy first person shooters
FIFA, NBA, Madden or any popular sports game, really. Just to start off, I don't like sports games in general, but that's on me. The part I don't understand is the level of hype for each new iteration when for the last decade it's been the same game with the same engine, same effects, slightly different roster and sometimes even missing features. Like, what are people excited for exactly? More of the same?
I can't speak for the other games, but as a former player, FIFA did change a lot each year, usually its changes to physics, game speed, skill moves, mini games, and ofc graphics. Not $60 worth of game changes, but I'd argue it's similar with things like call of duty. Best value was always to skip every other year.
Also gambling. Doesn't get talked about enough but FIFA YouTubers are more or less payed by EA to shill packs and get people (usually teens) addicted to opening them. I probably bought $200 a year on packs from 2016-2020, usually money I didnt have too. Mostly why I stopped buying the games. (Stopped playing CounterStrike for the same reason)
These days, I just casually play mods of older games and get football manager every other game.
Dark souls and the like. It just feels tedious and boring. Monster Hunter is the same for me
CoD and Battlefield. There is so much war in the modern world and all it creates is sorrow. Not sure why i'd want to re-enact that.
Pokemon. Behind the pleasant facade of the game series, there is a reality: people kidnap animals in the forest, lock them in pokeballs, and force them to fight in arenas, at least until they are damaged. I didn't understand this game series when I was younger and I still don't. Do people really like playing this game?
I enjoyed Pokemon Red and Pokemon Snap. I'm vegan and don't associate playing Pokemon with animal cruelty as the video game is fictitious.
I can understand that people find it repetitive but spare us the virtue signaling. Itβs just a game itβs not that deep.
The bad guys in Black and White were Pokemon rights activists and your heroic allies were watching them speak being like βeveryone knows Pokemon love being captured and made to fight each other, these guys are a bunch of nutjobs!β
Then later it turns out the Pokemon rights thing was just a cover for something nefarious because nobody could actually believe what these people are claiming to.
I've heard the original manga in Japan was super hardcore. Like full-on dismemberment, pokemon would actually die instead of faint, and pokemon would regularly attack humans.
GTA. I'm a SciFi and fantasy guy so it just doesn't do anything for me.
Mobile games that have a cooldown timer when you play too much. Oh you don't want me to play your game anymore? Cool. Uninstalled.
Final Fantasy.
Music is good, but the story seems drawn out and repetitive, and a little too "edgy", mainly with Cloud's story.
Edgy was the style at the time. That might be a case of needing to adjust expectations to the time it was created in.
Final fantasy 7 came out 2 years before the matrix movie for example. Edgy was huge.
Final fantasy 8 starts out similarly, but turns into a much better romance story with all the same zaniness.
Final fantasy 9 is a more classical fantasy from that era. After final fantasy 9 it gets more modern, but that one at least loses the edge that you didn't like in seven.
Try the old ones. I played III in 2016 and still felt it was a great game.
Not a series but I tried playing Witcher 3 because of the meme about how much redditors loved it. I played for about 10 hours and got bored and never bothered playing again. I wouldn't say it's a bad game but I didn't understand the hype. Also, despite playing it years late with a decent graphics card, I had regular issues with frames. That is not a performant game.
I will say Witcher 3 kind of forced AA/AAA games to up the quality of their writing. It still stands up as some of the best writing in games, but maybe a little less obviously so after a decade of other competent game stories.
What's really exceptional is how pretty much every sidequest is also very well written, with believable characters and compelling situations. Many games, again especially before W3, might have pretty good main plots, but the sidequests would just be endless dross with maybe one or two standouts.
As for performance, you probably enabled some silly options. Both Witcher 2 and 3 pushed the envelope in crazy ways for PC graphics; there's an ultra setting on W2 that was still bringing GPUs to their knees a decade later as well. The game still looks great if you turn it down a little.
Final fantasy and everything Hideo Kojima. I don't get it.
I haven't played a FF game in years, but grew up playing them. At least up through FF10, the stories were compelling. The turn based game play is slow, and I get not enjoying that, but I liked the writing the most.
Don't really have one of those I suppose :3.. even with games that are very much not my cup of tea I can see what aspects may be enjoyable to other people
Yeah, it's actually the concept of not understanding the popularity that is alien to me. Even with something like QWOP I can imagine someone liking the extreme challenge along with the ridiculous animations.
Persona 5 and disco Elysium.
Gameplay akin to pulling your own teeth out but you don't even get to choose which tooth you want to pull
In terms of difficulty or emotional/mental load? Disco Elysium is pretty fucked up but kinda awesome when you get into it IMO.
In terms of funness and having agency. I tired to put a tie on and failed a rng check for that. Then I tried to get a guy out of a tree and failed a rng check for that. And then the game said "sniff bath salts and you won't vomit when getting the guy out of the tree." So I went and scoured the area for bath salts for like 15mins, finally got them. Then went back to get the guy out of the tree and failed anyway because it doesn't always work. Not to worry though. I just have to wait another 6hrs before I can try again to presumably fail again.
Believe it or not I actually like to make decisions and deal with the consequences of those decisions rather than just fail arbitrarily at objectives the game tells me I should be doing.
Disco Elysium was aesthetically pleasing and I loved the vibes but the game sucked.
I got about as far as you... Might go at it again because the FOMO on the hype is big. The writing felt like reading a thesaurus...
Persona 5 is one of my least favorite games of all time and I regularly rant about how much I hate the UI/UX.
BioShock! I somehow missed it years ago when it came out, so I've had nothing to go off of for all this time, and I was excited to finally have a chance to sit down with it recently after 15+ years of hearing people rave about how amazing and fun it is.
The artists involved were obviously very skilled, it's visually gorgeous even a decade and a half later, and the sound design is top notch. No complaints there, and if that's what the hype was all about, then it's well-deserved.
However, the plot was almost non-existent, leaving me wondering what the hell my character was motivated by for the vast majority of the first game. Then there were a couple "twists" that I saw coming a mile away near the very end of the game. It felt like watching a young adult fantasy show or something, I dunno.
I managed to finish the first game, feeling very disappointed, and figured the 2nd one might be better. I made it only a few hours into that before I lost interest in it entirely and have yet to drag myself back to finish it. The story was maybe slightly better in BioShock 2, but not by much and not enough to keep me going.
There are people I know who are obsessed with this game series, and I just do not get it, even after giving it more of a chance to hook me than I give to most games. The only thing I can think of is that maybe they played it initially when they were kids/teenagers, and nostalgia has carried them through the series to overlook how utterly dull it actually is. I'm not going to challenge people on it or anything, I'm glad people enjoy it, but I don't understand the why (aside from the art).
It really is just another sci-fi game. But that's okay.
I'm the first game, you play as Andrew Ryan's younger clone/son, who is apparently only like three years old by the time the game starts (accelerated aging I think), coming back to Rapture even though you have no memory of it. It's all weird and convoluted.
I think people like it for the whole spiel you hear in the recording on the way down: "'No,' says the man in the Vatican; 'it belongs to *God.' I chose Rapture." or something like that
People like for the spin of the fourth wall break when you find out that every objective in the game was a command for you the player brainwashed by the game. A man chooses, a slave obeys and you the player obeyed every time.
Sure, but there are other games that have worked with that gimmick before. Maybe not as directly, but still.
I'm reminded of Kreia from KoTOR 2, with all her bullshit about free will and chaos.
Elder Scrolls and Fallout. This style of game is just super hard to get into. I get super bored after a few hours
Yet unmentioned: Halo. I remember being introduced to the first one and being completely unimpressed. It just wasn't that much technically better than the competition, and the world as far as I could see was super boring.
Iβve always liked that in Halo games you survive long enough to react, unlike in most FPS games where itβs basically whoever sees the other first wins.
Anything with PvP.
Hollow Knight. I know the new game is coming out tomorrow (?) but I just couldn't get into the way the game feels. I love Metroidvanias but something about Hollow Knight and it's gameplay just didn't make me come back for more.
Zelda: Breath of the Wild.
It was my first Zelda game, and I did not know anything about the characters or the world. Any story bits that give the characters any personality are collectibles that you find out of order.
The game just could not make me care about the world or the characters.
By the time I finished the game, I was just glad it was over. Though I did finish it.